Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 3416929669468001886 48 fasolt the Trooper (level 3, -3/26 HPs) Began as an Octopode Fighter on Aug 11, 2024. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (698 turns). fasolt the Trooper (Octopode Fighter) Turns: 698, Time: 00:01:27 Health: -3/26 AC: 1 Str: 17 XL: 3 Next: 72% Magic: 3/3 EV: 13 Int: 10 God: Gold: 48 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . a - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 buckler (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of fog {unknown} f - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} Potions b - 2 potions of might e - a potion of mutation {unknown} h - a potion of curing {unknown} Skills: + Level 3.4 Fighting + Level 3.4 Dodging - Level 3.0 Shields * Level 3.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 43% 1 Slow Hex 0% N/A 43% 1 Call Imp Summ 0% N/A 58% 2 Jinxbite Hex 0% N/A 58% 2 Sublimation of Blood Necr 0% N/A 58% 2 Confusing Touch Hex 0% N/A 82% 3 Sigil of Binding Hex 0% N/A 82% 3 Vampiric Draining Necr 0% 2d6 82% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder bites you but does no damage. The quokka closely misses you. The adder completely misses you. You tentacle-slap the adder. Your grab misses the adder. The adder is severely wounded. The quokka bites you. The adder misses you. You closely miss the adder. You grab the adder. Your squeeze misses the adder. The adder is severely wounded. You constrict the adder. The quokka bites you. The endoplasm freezes you. You are frozen. The adder bites you. You barely miss the endoplasm. Your squeeze misses the endoplasm. You constrict the adder. The quokka closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. You kill the endoplasm! You constrict the adder. You kill the adder! A bat comes into view. The quokka bites you. You die... #....## ... ###..#.# ...# #.#....# ....#######...##....# .............###^.## ....#####........# # #..##......###.# ###..#......##.# .# ......)@.?....... . ####.##r..........### # #......##...## ...#.##....... ..##..###...... .... #.## ...... .## .. .... .# .. You could see a quokka. Vanquished Creatures An adder (D:2) 2 dart slugs An orc (D:2) 2 ball pythons A bat (D:1) 3 endoplasms A giant cockroach (D:1) 7 goblins 6 hobgoblins 9 kobolds A quokka (D:1) 2 frilled lizards (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 62 | D:1 | Reached XP level 2. HP: 17/21 MP: 2/2 237 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 697 | D:2 | HP: 1/26 [quokka (1)] 698 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms D:2: layout_rooms, minmay_tromino_mix6 Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.4 Dodging | | 3.4 Shields | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 86 Tentacles || 22 Constrict || 24 Punch || 4 Stab: Sleeping || 3 Armour: Skin || 28 Dodge: Dodged || 46 Block: Buckler || 13