Dungeon Crawl Stone Soup version 0.31-a0-214-gb37851dbb3 (webtiles) character file. Game seed: 13481556396892790695 54 fecund the Magician (level 3, -3/19 HPs) Began as a Deep Elf Hedge Wizard on July 1, 2023. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:41 (1732 turns). fecund the Magician (Deep Elf Hedge Wizard) Turns: 1732, Time: 00:04:42 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 66% Magic: 8/11 EV: 13 Int: 20 God: Gold: 75 SH: 0 Dex: 14 Spells: 6/11 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves f - a staff of conjuration Jewellery i - a ring of wizardry Scrolls g - a scroll of identify {unknown} h - a scroll of fog {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of magic e - a potion of might {unknown} Skills: + Level 3.0 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 1.9 Conjurations + Level 2.0 Summonings + Level 2.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Blink Tloc 24% N/A 8% 2 c - Call Imp Summ 26% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 12% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 26% 3 Confusing Touch Hex 4% N/A 34% 3 Vampiric Draining Necr 4% 2d6 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll misses you. The gnoll barely misses you. Your cerulean imp hits the gnoll from afar with a -3 spear. You swap places. The gnoll hits your cerulean imp with a +0 whip! Your cerulean imp hits the gnoll but does no damage. Something barely misses your cerulean imp. Your cerulean imp hits the gnoll but does no damage. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You swap places. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. You hit the gnoll but do no damage. The gnoll is moderately wounded. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you with a +0 whip. You die... ########### #.# #.# ###.##### #.......# ######## #.#.###.# #>.....###.#.##... #.#.....##.#.##.⌠. #.#.##........#..# #@g5...###.......' ###.#### #.......# #.# #......⌠. #####.# ###.##... #.....# #.##### #.##### ##+## # #.# ##...## # #.#### ##.....### #.##.## ##.......## You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 endoplasms A giant cockroach (D:2) 2 goblins 3 hobgoblins 6 kobolds (D:1) 2 quokkas (D:2) 5 ball pythons 2 bats 3 frilled lizards 2 rats (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 2 goblins (D:2) 3 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fecund the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 603 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 658 | D:1 | Learned a level 2 spell: Blink 661 | D:1 | Learned a level 2 spell: Call Imp 1485 | D:2 | Reached XP level 3. HP: 16/19 MP: 1/11 1732 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_corners D:2: minmay_evil_eye, layout_basic, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Stealth | | 2.4 Spellcasting | | 4.9 Conjurations | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 27 Cast: Magic Dart || 76 Call Imp || 2 Stab: Sleeping || 2 Armour: Robe || 3 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1732 | 1690 | 42 | 0 | 1485 | 2 | 866.0 | Dungeon | 1732 | 1690 | 42 | 0 | 1485 | 2 | 866.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1400 daAuts D:2: 331 daAuts