Dungeon Crawl Stone Soup version 0.27-a0-328-g7f782ed93a (webtiles) character file. Game seed: 8705696695201941419 0 felt the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Feb 11, 2021. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (150 turns). felt the Vexing (Deep Elf Enchanter) Turns: 150, Time: 00:01:26 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 5/6 EV: 13 Int: 19 God: Gold: 25 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . B - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn G - ring of poison resistance MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour B - a +0 robe (worn) Jewellery G - a ring of poison resistance (left hand) Skills: * Level 0.0 Fighting - Level 1.0 Short Blades + Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 20% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 18% 9% 3 Tukima's Dance Hex 18% 9% 3 Ensorcelled Hibernation Hex/Ice 20% 10% 2 Dazzling Flash Conj/Hex 20% 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You enter the shallow water. Moving in this stuff is going to be slow. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! Okay, then. You now have 25 gold pieces (gained 12). A kobold comes into view. It is wielding a +0 short sword. A hobgoblin comes into view. It is wielding a +0 club. The kobold shouts! A leopard gecko comes into view. You start waiting. A kobold is nearby! You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 short sword. You completely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold is heavily wounded. The kobold misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (heavily wounded, chance to affect: 73%) The kobold is outlined in light. The kobold hits you with a +0 short sword. You die... ##......≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈ ###...§§.§...≈≈≈≈≈≈≈≈≈... #####.........≈≈≈≈≈.... # ######≈.≈....≈...## l.. #..#######.###### .##..###..#.# #...# ...$......#.#####..###### .......##K#.............. ....... #@##.##......#### ....... #.##.##.......# ....... #.##.##.......# .g..... #....##.......# ....... #######......## .###..# ##....## #..... You could see a kobold (corona). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | felt the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 7 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 5 | 127 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 5 | 127 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts