Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4243918091601190226 29 felt the Conjurer (level 3, -7/28 HPs) Began as a Draconian Conjurer on June 20, 2024. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:07:05 (1141 turns). felt the Conjurer (Draconian Conjurer) Turns: 1141, Time: 00:07:06 Health: -7/28 AC: 5 Str: 11 XL: 3 Next: 1% Magic: 0/6 EV: 12 Int: 18 God: Gold: 149 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ G - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - a +0 whip Missiles q - 2 poisoned darts (quivered) Jewellery G - a +6 ring of dexterity (left hand) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of revelation {unknown} f - a scroll of immolation {unknown} g - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions e - a potion of magic i - a potion of attraction {unknown} j - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 40% 1d5 7% 1 Apportation Tloc 2% N/A 19% 1 Necrotise Necr 4% 1d4 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You now have 133 gold pieces (gained 6). Found an escape hatch in the floor. You now have 149 gold pieces (gained 16). j - a lumpy golden potion Found a hammer. Found a runed translucent door. You open the door. There is an open translucent door here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak (asleep, 100% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) Crazy Yiuf whimpers, "Papa koolooloo agre!" The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf burns you. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf draws strength from your wounds! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... .........###. ........).).. .........#### ###.........# #.......... ######## #.####..... ##....#.### #### #.......... ##......#..##...# #.......... #......####.@g..# #.......... #.....## ###..)# #.####.#... #.##### #### #......#... #.## #....#..... #..# #....#..... ##.################....#..... #..##.................# ... ##....................##.... ####....................... You could see Crazy Yiuf. Vanquished Creatures 2 dart slugs 3 ball pythons (D:1) 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 6 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | felt the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 76 | D:1 | Noticed a +0 bardiche 79 | D:1 | Found Paulot's Weapon Shoppe. 86 | D:1 | Noticed a +0 lajatang 330 | D:1 | Found a faded altar of an unknown god. 361 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 419 | D:1 | Reached skill level 1 in Fighting 422 | D:1 | Learned a level 2 spell: Searing Ray 1062 | D:2 | Reached XP level 3. HP: 27/28 MP: 1/6 1131 | D:2 | Found a runed translucent door. 1132 | D:2 | Noticed Crazy Yiuf 1141 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, hellmonk_ecumenical_altar_lost_god, serial_shops, nicolae_shop_mannequins D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Spear || 75 Unarmed || 9 Tailslap || 6 Cast: Magic Dart || 7 Searing Ray || 2 Stab: Sleeping || 5 Armour: Skin || 38 Dodge: Dodged || 37