Dungeon Crawl Stone Soup version 0.30-a0-6-g7c9e10e132 (webtiles) character file. Game seed: 7128765055300455091 9 fingers the Grave Robber (level 2, 0/19 HPs) Began as an Octopode Wanderer on Aug 22, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (295 turns). fingers the Grave Robber (Octopode Wanderer) Turns: 295, Time: 00:01:19 Health: 0/19 AC: 1 Str: 14 XL: 2 Next: 12% Magic: 0/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of butterflies Potions d - 2 potions of resistance {unknown} Skills: - Level 2.0 Fighting * Level 2.1 Maces & Flails * Level 0.5 Dodging * Level 3.0 Stealth * Level 1.2 Spellcasting * Level 3.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 32% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 28% 1 Wereblood Tmut 0% N/A 38% 2 Vampiric Draining Necr 8% 2d6 22% 3 Animate Dead Necr 8% N/A 58% 4 Spider Form Tmut/Pois 0% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the giant cockroach! You have reached level 2! A jackal comes into view. You swing at nothing. You swing at nothing. The jackal barks! You hear an angry hiss. You swing at nothing. The jackal barks! You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. x2 A frilled lizard comes into view. You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. x2 Your Stealth skill increases to level 3! The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. x2 The jackal misses you. You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. The jackal struggles to resist. The jackal bites you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #. ....#.. #........ # #.......# #. ..#....# #.##.#.#..### #......l#...# . #.......#...##... #.....†.#....#... #.>.....#@....... #......lhh....... #.......#........ #..#.###......... #..#. ##.)..##.#. #....##†....##.# ##...†......#..# #..#....####..# #. #....##....## You could see 2 jackals and a frilled lizard. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) A jackal (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fingers the Octopode Wanderer began the quest for the Orb. 0 | D:1 | fingers set off with the following items: a +0 mace, a +0 | hat, a scroll of butterflies; and the following spell | memorised: Necrotise; and the following spells available to | memorise: Vampiric Draining, Animate Dead. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 279 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/3 295 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 2.0 Maces & Flails | | 2.1 Dodging | | 0.5 Spellcasting | | 1.2 Necromancy | | 3.1 Action || total -------------------------++------- Melee: Mace || 9 Constrict || 2 Tentacles || 2 Cast: Necrotise || 6 Armor: Skin || 2 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 298 | 298 | 0 | 164 | 38 | 1 | 298.0 | Dungeon | 298 | 298 | 0 | 164 | 38 | 1 | 298.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 298 daAuts