Dungeon Sprint DCSS version 0.31-a0-675-g238779eb0a (webtiles) character file. Game seed: 7423771861228200332 4308 fingers the Peltast (level 10, -12/8 HPs) Began as a Formicid Hunter on Sept 5, 2023. Was a Believer of Yredelemnul. Mangled by a vault guard ... wielding a +3 great mace (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:36 (457 turns). fingers the Peltast (Formicid Hunter) Turns: 457, Time: 00:03:37 Health: -12/8 AC: 0 Str: 25 XL: 10 Next: 58% Magic: 10/10 EV: 13 Int: 8 God: Yredelemnul [**....] Gold: 0 SH: 0 Dex: 25 Spells: 9/9 levels left rFire . . . A - melded +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . C - melded +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg . . . B - melded +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ (helmet unavailable) rElec + (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will +.... J - amulet of the acrobat Stlth ++ x - +6 ring of strength HPRegen 0.21/turn t - +6 ring of dexterity MPRegen 0.12/turn %: acrobat @: storm-form, flying, studying Fire Magic A: cleaving, insubstantial, flying, reduced hp, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms a: Blinkbolt, Begin Untransformation, Renounce Religion, Recall Undead Harvest, Dark Bargain You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You were a lightning-filled tempest! You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow z - the +8 storm bow {elec, penet} (You found it in the Dungeon) A - the +27 heavy crossbow "Sniper" (melded) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. Armour c - a +0 leather armour B - the +15 Maxwell's patent armour (melded) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. C - the +18 shield of the Gong (melded) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery s - a ring of flight t - a +6 ring of dexterity (right fist) u - a +6 ring of dexterity v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength (left fist) y - a +6 ring of strength D - a +4 ring of protection E - a ring of fire I - the ring "Zoenyrib" {rC++ rN+ rCorr AC+4} (You found it in the Dungeon) [ring of protection] AC+4: It affects your AC (+4). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. J - an amulet of the acrobat (around neck) L - a +6 ring of strength Talismans N - a storm talisman (active) Wands q - a wand of mindburst (7) r - a wand of acid (11) F - a wand of roots (5) G - a wand of charming (11) H - a wand of digging (7) O - a wand of flame (10) Scrolls b - a scroll of butterflies g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear K - 4 scrolls of enchant weapon M - 4 scrolls of enchant armour Potions d - 10 potions of curing e - 4 potions of heal wounds f - 7 potions of magic h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous k - a phantom mirror Skills: + Level 9.2 Fighting + Level 15.0 Ranged Weapons * Level 12.2 Armour - Level 2.1 Dodging - Level 1.4 Stealth + Level 16.8 Shields + Level 1.8 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 54% 2 Wereblood Tmut 0% N/A 54% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 78% 3 Anguish Hex/Necr 0% N/A 99% 4 Fulminant Prism Conj/Hex 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 99% 4 Leda's Liquefaction Hex/Erth 0% N/A 99% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Summon Hydra Summ 0% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are a lightning-filled tempest! Your electrical attacks strike out in all directions at once. You are incredibly evasive. Your insubstantial body is immune to petrification, constriction, and being set on fire You are flying. Your maximum health is decreased, since you lack skill for your form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You are immune to poison. ((You have a pair of large antennae on your head. (SInv))) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a yaktaur, wielding a +0 arbalest (chance to affect: 90%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The vault guard resists with almost no effort. The vault guard looks frightened! The vault sentinel looks frightened! The ironbound convoker looks frightened! The ironbound preserver looks frightened! The vault guard looks frightened! The vault sentinel looks frightened! The yaktaur looks frightened! The vault warden resists with some effort. Found a transporter. The vault guard gives up. Your merfolk zombie closely misses the vault warden. You hit the vault warden but do no damage. The vault sentinel pleads, "Please don't kill me!" Cornered, the ironbound preserver turns to fight! Cornered, the ironbound convoker turns to fight! The vault warden barely misses you. Your merfolk zombie barely misses the vault warden. You hit the vault warden but do no damage. You hit the vault guard. The vault warden closely misses you. The vault sentinel begs, "Please don't kill me!" Cornered, the vault guard turns to fight! Cornered, the vault sentinel turns to fight! The vault guard closely misses you. The yaktaur cries, "Mercy!" Cornered, the yaktaur turns to fight! Your merfolk zombie hits the vault warden! You hit the vault warden but do no damage. The vault warden is lightly wounded. You hit the vault guard but do no damage. Lightning courses through the vault guard! Cornered, the vault guard turns to fight! The vault sentinel blows a loud note on a signal horn! The vault guard hits you with a +3 great mace!! Ouch! That really hurt! You die... Your body rises from the dead as a mindless zombie. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.pp8©8.cp▓ {{{{{ ▓.pZ/="|..▓ {{{{ ▓...)pp"..▓ ▓.........▓ ▓.........▓ ▓.........▓ ▓....ppZ..▓ ▓.....v...▓ ▓....©....▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see an ironbound preserver, a vault warden (ally target), 3 vault guards, 2 vault sentinels, an ironbound convoker, a yaktaur, a friendly merfolk zombie and a friendly wind drake zombie. Vanquished Creatures 3 merfolk (D) 3 wind drakes (D) A jumping spider (D) A slime creature (D) Sigmund (D) A redback (D) A merfolk zombie (D) Duvessa (D) A phantom (D) Blork the orc (D) A scorpion (D) Dowan (D) A quasit (D) A crimson imp (D) 3 jellies (D) Crazy Yiuf (D) An orc priest (D) Jessica (D) 3 orc wizards (D) A white imp (D) An adder zombie (D) An orc (D) A bat zombie (D) A ball python zombie (D) A giant cockroach zombie (D) 33 creatures vanquished. Vanquished Creatures (collateral kills) A cyclops (D) 3 merfolk (D) A wind drake (D) A jumping spider (D) 4 centaurs (D) 2 scorpions (D) A jackal skeleton (D) 13 creatures vanquished. Vanquished Creatures (others) A redback zombie (D) 2 jumping spider zombies (D) A cyclops zombie (D) 2 centaur zombies (D) 2 scorpion zombies (D) 2 elf zombies (D) 2 orc zombies (D) A spectral white imp (D) 13 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fingers the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 66 | D | Became a worshipper of Yredelemnul the Dark 83 | D | Entered arena 2. 83 | D | Noticed a quasit 83 | D | Found a transporter. 90 | D | Killed a quasit 91 | D | Reached skill level 2 in Shields 91 | D | Reached XP level 2. HP: 23/23 MP: 2/2 91 | D | Reached XP level 3. HP: 28/28 MP: 3/3 105 | D | Reached skill level 5 in Fighting 105 | D | Reached skill level 6 in Shields 105 | D | Reached XP level 4. HP: 39/39 MP: 4/4 113 | D | Entered arena 3. 113 | D | Found a transporter. 119 | D | Reached XP level 5. HP: 44/44 MP: 5/5 130 | D | Entered arena 4. 130 | D | Noticed a slime creature 130 | D | Found a transporter. 134 | D | Killed a slime creature 135 | D | Reached skill level 10 in Ranged Weapons 135 | D | Reached skill level 7 in Shields 135 | D | Reached XP level 6. HP: 36/52 MP: 6/6 139 | D | Reached XP level 7. HP: 39/58 MP: 7/7 207 | D | Entered arena 5. 207 | D | Found a transporter. 210 | D | Reached skill level 8 in Shields 223 | D | Entered arena 6. 223 | D | Found a transporter. 229 | D | Reached * piety under Yredelemnul 239 | D | Got Sif Muna's Volume of Hindering Conduction 242 | D | Entered arena 7. 242 | D | Noticed Sigmund 242 | D | Noticed Jessica 242 | D | Noticed Blork the orc 242 | D | Noticed Crazy Yiuf 242 | D | Noticed Dowan 242 | D | Noticed Duvessa 243 | D | Killed Duvessa 244 | D | Reached skill level 9 in Shields 244 | D | Killed Dowan 244 | D | Your ally Duvessa died 245 | D | Killed Sigmund 245 | D | Your ally Dowan died 246 | D | Reached skill level 10 in Shields 246 | D | Reached XP level 8. HP: 65/65 MP: 8/8 246 | D | Killed Jessica 248 | D | Killed Crazy Yiuf 250 | D | Killed Blork the orc 278 | D | Found a transporter. 286 | D | Got the ring "Zoenyrib" {rC++ rN+ rCorr AC+4} 289 | D | Entered arena 8. 289 | D | Noticed a jumping spider 289 | D | Noticed a jumping spider 290 | D | Killed a jumping spider 291 | D | Reached skill level 11 in Shields 291 | D | Reached ** piety under Yredelemnul 293 | D | Reached skill level 12 in Shields 293 | D | Reached XP level 9. HP: 67/72 MP: 9/9 295 | D | Reached *** piety under Yredelemnul 295 | D | Reached skill level 10 in Armour 295 | D | Found a transporter. 317 | D | Entered arena 9. 317 | D | Noticed a merfolk 317 | D | Noticed a merfolk 317 | D | Noticed a merfolk 319 | D | Found a transporter. 320 | D | Reached **** piety under Yredelemnul 322 | D | Killed a merfolk 322 | D | Reached ***** piety under Yredelemnul 323 | D | Reached skill level 13 in Shields 323 | D | Killed a merfolk 324 | D | Reached skill level 14 in Shields 326 | D | Killed a merfolk 409 | D | Entered arena 10. 409 | D | Noticed a wind drake 409 | D | Noticed a cyclops 409 | D | Noticed a wind drake 409 | D | Noticed a wind drake 409 | D | Noticed a merfolk 409 | D | Noticed a wind drake 409 | D | Noticed a merfolk 409 | D | Noticed a merfolk 414 | D | Killed a wind drake 414 | D | Killed a cyclops 415 | D | Reached skill level 15 in Shields 415 | D | Reached skill level 1 in Evocations 415 | D | Reached XP level 10. HP: 40/82 MP: 10/10 419 | D | Reached skill level 16 in Shields 424 | D | Reached skill level 15 in Ranged Weapons 426 | D | Found a transporter. 451 | D | Entered arena 11. 451 | D | Found the dreamshard necklace {Acrobat *Dream} 451 | D | Noticed a vault guard 451 | D | Noticed a vault guard 451 | D | Noticed a vault sentinel 451 | D | Noticed an ironbound convoker 451 | D | Noticed an ironbound preserver 451 | D | Noticed a vault guard 451 | D | Noticed a vault sentinel 451 | D | Noticed a yaktaur 451 | D | Noticed a vault warden 453 | D | Found a transporter. 457 | D | Mangled by a vault guard Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Ranged Weapons | 6 8 10 12 13 14 15 | 15.0 Dodging | 2 | 2.1 Shields | 2 6 7 10 12 15 16 | 16.8 Fighting | 5 6 7 8 9 | 9.2 Armour | 6 7 8 9 11 12 | 12.2 Evocations | 1 | 1.8 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | | | 3 || 3 Fire: Longbow | 7 | | | || 7 Heavy crossbow | | 7 | 25 | 4 || 36 Evoke: Phantom mirror | | | 3 | 1 || 4 Use: Potion | 2 | | 2 | 3 || 7 Scroll | | | | 1 || 1 Armour: Plate armour | 38 | 13 | 51 | 14 || 116 Skin | | | | 1 || 1 Dodge: Dodged | 2 | 3 | 4 | 5 || 14 Block: Kite shield | 27 | 25 | 69 | 16 || 137 Form: Storm | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 548 | 542 | 6 | 0 | 165 | 1 | 548.0 | Dungeon | 548 | 542 | 6 | 0 | 165 | 1 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 548 daAuts