Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 3472309353650610775 18 firemarshallily the Caller (level 2, -7/19 HPs) Began as a Merfolk Summoner on Apr 1, 2022. Mangled by a gnoll ... wielding a +0 whip (10 damage) ... on level 1 of the Dungeon. The game lasted 00:04:48 (758 turns). firemarshallily the Caller (Merfolk Summoner) Turns: 758, Time: 00:04:49 Health: -7/19 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 2/5 EV: 12 Int: 14 God: Gold: 38 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . i - +3 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn h - ring of poison resistance MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons i - a +3 spear (weapon) Missiles e - 4 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery h - a ring of poison resistance (left hand) Scrolls c - a scroll of summoning {unknown} d - 4 scrolls of identify {unknown} f - a scroll of brand weapon {unknown} g - 2 scrolls of amnesia Skills: + Level 0.1 Throwing + Level 2.8 Dodging + Level 2.3 Stealth + Level 2.3 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 whip (ally target) Attack! The gnoll hits your quokka with a +0 whip. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat hits the gnoll but does no damage. Your bat barely misses the gnoll. Your bat closely misses the gnoll. Your bat hits the gnoll but does no damage. x2 Your bat hits the gnoll but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the gnoll. x3; The gnoll hits you with a +0 whip. You barely miss the gnoll. Your bat hits the gnoll but does no damage. Your bat hits the gnoll. Your bat hits the gnoll but does no damage. The gnoll hits you with a +0 whip. Your bat hits the gnoll but does no damage. Your magical contamination has completely faded away. You hit the gnoll. The gnoll is moderately wounded. Your bat barely misses the gnoll. x2; The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Your quokka barely misses the gnoll. Your bat barely misses the gnoll. Your bat misses the gnoll. Your bat closely misses the gnoll. Your quokka bites the gnoll. Your bat hits the gnoll. x2; Your quokka closely misses the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ######### #........ ##### #.# #...# #.# ##.#.# #.# #####....###.###### #.....#.....br....# #.###...####g####.# #.# ##)## #@####.#### #.# #.# #.#........ ####.# #.# #....[..####.# #....####.# #..#.........# #.#.......## ##......###### ##.#.)......# ##.##.## ...#....###.#####...#.######## #######..##.##................ ...#.....##.##.##...#.#######. You could see a gnoll (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures 3 hobgoblins (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 4 endoplasms (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 12 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firemarshallily the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 758 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 21 Spear || 2 Throw: Boomerang || 3 Cast: Summon Small Mamm || 24 Use: Scroll || 1 Stab: Distracted || 1 Armor: Robe || 2 Dodge: Dodged || 8