Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 5205177367281966482 6 firemarshallily the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on May 6, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (227 turns). firemarshallily the Caller (Merfolk Summoner) Turns: 227, Time: 00:01:47 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} Skills: + Level 0.7 Polearms - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.2 Spellcasting * Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat hits the jackal. An endoplasm comes into view. Your bat closely misses the jackal. A hobgoblin comes into view. Your bat closely misses the jackal. Your bat barely misses the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. x2; Your bat barely misses the jackal. The jackal closely misses your bat. Your bat completely misses the jackal. Your bat hits the jackal but does no damage. The jackal bites your bat. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the jackal. The jackal closely misses your bat. The jackal barely misses your bat. Your bat completely misses the jackal. You swap places. Your bat misses the jackal. The jackal misses your bat. Your bat closely misses the jackal. Your bat closely misses the jackal. x2 Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Your bat hits the jackal. The jackal bites your bat but does no damage. Your bat closely misses the jackal. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. The jackal closely misses your bat. Your bat barely misses the jackal. Your bat closely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal barely misses you. The jackal bites you but does no damage. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. You die... #..#.# ##.#.# ### ########...# ... ...........# .................# .PPPP#########...# .P...#....#.⌠#.#h# .P...#....#.⌠#.#h# .P.♣.#....#..#.#@# .P...##'###'##.#r# .....#.......#.#.# .....'..##'###.#.# .....#..#....#.#.# .P...##'#....#.#.# .P.♣.#..#....#.#.# .P...#..#....#.#.# .P...#.<#....#.# You could see 2 jackals and a friendly rat (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A jackal (D:1) 2 bats (D:1) 4 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firemarshallily the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, basic_ecumenical_altar Action || total -------------------------++------- Melee: Unarmed || 11 Punch || 1 Cast: Summon Small Mamm || 12 Armor: Robe || 1 Dodge: Dodged || 15