Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 201559138330914253 32 firemarshallily the Conjurer (level 3, -4/22 HPs) Began as an Octopode Conjurer on Nov 1, 2022. Slain by Robin ... wielding a +2 spectral club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (1105 turns). firemarshallily the Conjurer (Octopode Conjurer) Turns: 1105, Time: 00:04:20 Health: -4/22 AC: 1 Str: 6 XL: 3 Next: 27% Magic: 1/6 EV: 12 Int: 22 God: Gold: 39 SH: 3 Dex: 10 Spells: 4/7 levels left rFire + . . SeeInvis . f - +0 dagger rCold + . . Faith . e - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . (no ring) rCorr + Rampage . (no ring) Will ..... Clarity + (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: brilliant, about to teleport, resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clarity a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles d - 7 stones Armour e - a +0 buckler (worn) Scrolls b - a scroll of fog {unknown} c - a scroll of identify j - 2 scrolls of magic mapping {unknown} Potions a - a potion of magic Skills: + Level 0.7 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 1.1 Shields * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 64% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 22% 3 Mephitic Cloud Conj/Pois/Air 13% N/A 28% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 45% 3 Fulminant Prism Conj/Hex 9% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 56% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You possess an exceptional clarity of mind. Message History Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! You hear a shout! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin. Robin is heavily wounded. You finish channelling your searing ray. You hear a shout! Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Throw: 8 stones Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +2 spectral club, wearing a +0 animal skin, wearing a +0 helmet and carrying a wand of light (12) (heavily wounded, 62% to hit) You throw a stone. The stone hits Robin but does no damage. Robin is heavily wounded. Robin zaps a wand. The bolt of light hits you!! You are confused. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. It was a potion of brilliance. You feel clever all of a sudden. You feel less confused. A goblin comes into view. It is wielding a +0 club. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You block Robin's attack. As you read the scroll labelled HUTICHENNO, it crumbles to dust. It is a scroll of identify. i - a scroll of teleportation Robin hits you with a +2 spectral club. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Robin hits you with a +2 spectral club. You die... #.# #.# # #.# .# #####.######.# ......#......# ####.......####### #.##....#<....# #.##....#.###.# #.##......# #@# #.##...##<# #g# #.##......# g.# #.#########.### #.. g) ## You could see Robin and 2 goblins. Vanquished Creatures A dart slug (D:1) 6 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 goblins A kobold (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firemarshallily the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 389 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 395 | D:1 | Learned a level 2 spell: Searing Ray 1011 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/6 1097 | D:2 | Noticed Robin 1098 | D:2 | Reached skill level 1 in Shields 1103 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1105 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 1 | 1.1 Fighting | | 0.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Dagger || 14 Tentacles || 4 Unarmed || 1 Constrict || 3 Throw: Stone || 1 Cast: Magic Dart || 35 Searing Ray || 1 Use: Potion || 3 Scroll || 2 Stab: Sleeping || 1 Armor: Skin || 4 Dodge: Dodged || 13 Block: Buckler || 1