Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 7877005401121686358 329 firemarshallily the Caller (level 6, -2/42 (46) HPs) Began as a Merfolk Summoner on Nov 8, 2022. Slain by a wight ... wielding a +6 long sword (18 damage) ... on level 4 of the Dungeon. The game lasted 00:16:08 (3788 turns). firemarshallily the Caller (Merfolk Summoner) Turns: 3788, Time: 00:16:08 HP: -2/42 (46) AC: 3 Str: 10 XL: 6 Next: 50% MP: 2/11 EV: 13 Int: 14 God: Gold: 117 SH: 0 Dex: 15 Spells: 6/12 levels left rFire . . . SeeInvis . v - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... m - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.12/turn (no ring) @: drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons v - a +0 spear (weapon) Missiles e - 9 boomerangs (quivered) j - 14 stones l - 6 javelins Armour a - a +0 robe (worn) m - a +0 pair of boots (worn) n - the +1 ring mail of the Land of Plenty {rElec rC+ rCorr} (You found it on level 2 of the Dungeon) rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Jewellery k - a ring of fire Wands s - a wand of mindburst (5) t - a wand of flame (13) Scrolls f - 3 scrolls of teleportation {unknown} g - 2 scrolls of fog {unknown} h - a scroll of identify {unknown} p - a scroll of noise {unknown} q - a scroll of fear {unknown} r - a scroll of blinking {unknown} Potions b - a potion of magic c - 2 potions of curing d - 3 potions of attraction {unknown} i - a potion of cancellation {unknown} o - 2 potions of might {unknown} u - a potion of berserk rage {unknown} w - a potion of flight {unknown} Skills: + Level 2.5 Fighting + Level 0.8 Polearms + Level 4.2 Dodging - Level 2.1 Stealth * Level 3.8 Spellcasting * Level 5.4 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 17% N/A 3% 2 c - Call Canine Familiar Summ 17% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 10% N/A 19% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 30% 2 Spider Form Tmut/Pois 2% N/A 52% 3 Stone Arrow Conj/Erth 4% 3d7 52% 3 Animate Armour Summ/Erth 20% N/A 54% 4 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Anguish Hex/Necr 1% N/A 89% 4 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Annotations: D:3 exclusion: oklob plant Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. The wight hits your quokka with a +6 long sword. Your quokka barely misses the wight. The wight hits your quokka with a +6 long sword! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Call Canine Familiar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your crimson imp completely misses the wight. Reach: v) +0 spear Press: ? - help, Dir - move target, f - wight Aim: a wight, wielding a +6 long sword and wearing a +0 robe (moderately damaged, ally target, about 38% to evade your +0 spear) You reach to attack! You barely miss the wight. The wight is moderately damaged. Your crimson imp barely misses the wight. Your rat closely misses the wight. You hit the wight. The wight is heavily damaged. Your rat bites the wight. The wight hits your rat with a +6 long sword! Your rat dies! Your rat's corpse disappears in a puff of smoke! Your crimson imp hits the wight but does no damage. You barely miss the wight. The wight is severely damaged. The wight hits you with a +6 long sword!! You feel drained. Your crimson imp barely misses the wight. You closely miss the wight. The wight is severely damaged. Your hound bites the wight but does no damage. Your hound closely misses the wight. Your crimson imp hits the wight. The wight hits you with a +6 long sword. You feel drained. A kobold comes into view. It is wielding a +0 whip. Found a falchion. Your hound closely misses the wight. Your crimson imp closely misses the wight. The wight attacks as you move away! The wight hits you with a +6 long sword!! You die... ## ########.# .. #..<....# #. #.####### #. #.# #.#######.# #.#.......# ##.#h####### #..@z....... #..###5##### #.$ .# #.. . ... ## ##K. ).. ..# You could see a wight (ally target), a kobold (asleep), a friendly hound (summoned) and a friendly crimson imp (summoned). Vanquished Creatures An adder (D:2) A worm (D:2) A goblin (D:2) A hobgoblin (D:2) 4 kobolds A bat (D:3) 2 frilled lizards A rat (D:3) 12 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:3) 2 jellies (D:3) Natasha (thrice) (D:3) Robin (D:2) An adder (D:3) 2 dart slugs 2 orcs (D:3) 7 ball pythons 4 bats 15 endoplasms 2 giant cockroaches 13 goblins 6 hobgoblins 8 kobolds 4 quokkas 3 frilled lizards 6 rats 80 creatures vanquished. Vanquished Creatures (others) 10 fungi (D:3) 40 plants (D:3) 10 toadstools (D:3) 60 creatures vanquished. Grand Total: 152 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firemarshallily the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 313 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 316 | D:1 | Learned a level 2 spell: Call Imp 1179 | D:2 | Reached XP level 3. HP: 20/25 MP: 1/6 1318 | D:2 | Reached skill level 1 in Fighting 1734 | D:2 | Reached XP level 4. HP: 28/32 MP: 2/8 1750 | D:2 | Noticed Robin 1756 | D:2 | Killed Robin 2013 | D:2 | Identified the +1 ring mail of the Land of Plenty {rElec | rC+ rCorr} 2192 | D:2 | Learned a level 3 spell: Call Canine Familiar 2617 | D:3 | Noticed a scorpion 2623 | D:3 | Noticed Natasha 2624 | D:3 | Killed a scorpion 2625 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/9 2640 | D:3 | Killed Natasha 2641 | D:3 | Reached skill level 5 in Summonings 2823 | D:3 | Noticed Natasha 2833 | D:3 | Killed Natasha 3102 | D:3 | Noticed Natasha 3111 | D:3 | Killed Natasha 3112 | D:3 | Reached XP level 6. HP: 34/45 MP: 2/11 3554 | D:3 | Found a blossoming altar of Fedhas. 3574 | D:3 | Noticed an oklob plant 3788 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic D:2: layout_loops_cross, solitary_fountain, chequers_arboretum, uniq_robin D:3: cheibrodos_fertilizer, layout_rooms, tgw_fedhas, serial_bayou_lagoon_a, due_unseen_surprise, uniq_natasha D:4: layout_loops_ring, ashenzari_altar_1, kennysheep_small_spiral, nicolae_figureground_sparkle Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.2 Fighting | 1 2 | 2.5 Spellcasting | 3 | 3.8 Summonings | 5 | 5.4 Polearms | | 0.8 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 28 | 51 || 79 Spear | | 24 || 24 Throw: Boomerang | 3 | 1 || 4 Cast: Summon Small Mamm | 45 | 43 || 88 Call Imp | 14 | 18 || 32 Call Canine Famil | | 9 || 9 Use: Potion | | 1 || 1 Stab: Distracted | 1 | || 1 Sleeping | | 1 || 1 Armor: Robe | 4 | 16 || 20 Dodge: Dodged | 32 | 55 || 87