Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3266171824958491758 58 firemarshallily the Magician (level 4, -3/34 HPs) Began as a Djinni Air Elementalist on Mar 30, 2024. Slain by an orc ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1069 turns). firemarshallily the Magician (DjAE) Turns: 1069, Time: 00:02:39 Health: -3/34 AC: 2 Str: 7 XL: 4 Next: 20% Gold: 38 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} c - a scroll of vulnerability {unknown} d - a scroll of fog {unknown} Skills: * Level 2.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes Level 0.0 Charms * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations Level 0.0 Transmutations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 4% 2 c - Swiftness Air 16% N/A 10% 3 d - Airstrike Air 8% 2d(2-18) 32% 4 e - Kiss of Death Conj/Necr 64% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. The orc hits you with a +0 whip. An orc comes into view. It is wielding a +0 short sword. There is a stone staircase leading up here. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc is struck by an arc of lightning. The orc is almost dead. You are struck by an arc of lightning. The orc is struck by an arc of lightning. You kill the orc! The lightning grounds out. The orc shouts! Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc is struck by an arc of lightning! You kill the orc! The orc priest is struck by an arc of lightning. The orc priest is heavily wounded. Unknown command. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 dagger. The orc hits you from afar with a +0 trident. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, 71% to hit) The zap hits the orc priest. The orc priest is severely wounded. The orc closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident! You die... .# .# ###.# .$#.# ##...## .....# ..#.###....#### .......@o...... #.#.#...)o..÷.. ##..#oS.... #..#.÷.... ##.# ..... #.. ..... #.# .... ... .... You could see an orc priest, an adder and 2 orcs. Vanquished Creatures 2 adders (D:2) 2 orcs (D:2) 2 bats (D:1) 3 endoplasms (D:1) 4 goblins (D:1) 7 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 5 frilled lizards (D:1) 2 kobolds (D:1) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | firemarshallily the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | firemarshallily set off with the following spells | memorised: Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 86 | D:1 | Found Maatiyl's Armour Boutique. 93 | D:1 | Reached skill level 1 in Fighting 383 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 383 | D:1 | Learned a level 1 spell: Kiss of Death 942 | D:2 | Reached XP level 4. HP: 21/33 MP: 0/0 1069 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, serial_shops, shop_fountains D:2: layout_basic, hellmonk_ecumenical_altar_watching_god Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | | 1 || 1 Cast: Shock | 66 | 4 || 70 Static Discharge | 2 | 2 || 4 Armour: Robe | 20 | 5 || 25 Dodge: Dodged | 13 | 1 || 14