Seeded DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 16 (custom seed) 2 fiscuit the Shield-Bearer (level 1, 19/19 HPs) Began as a Mountain Dwarf Fighter on Sept 6, 2024. Got out of the dungeon alive. The game lasted 00:01:20 (104 turns). fiscuit the Shield-Bearer (Mountain Dwarf Fighter) Turns: 104, Time: 00:01:20 Health: 19/19 AC: 6 Str: 18 XL: 1 Next: 25% Magic: 1/1 EV: 8 Int: 8 God: Gold: 7 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) f - the +0 helmet of the Sparrow {Rampage ^Drain rC+ Str+2} (You acquired it on level 1 of the Dungeon) Str+2: It affects your strength (+2). rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. Scrolls e - 2 scrolls of acquirement Potions d - a potion of might Skills: + Level 3.3 Fighting + Level 2.4 Axes + Level 3.3 Armour + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 58% 1 Frozen Ramparts Ice 0% 1d1 91% 3 Hailstorm Conj/Ice 0% 3d5 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, fiscuit the Mountain Dwarf Fighter. Game seed: 16 (custom seed); Press ? for a list of commands and other information. Found a book of Frost. Found a staircase leading out of the dungeon. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. You open the door. Found 7 gold pieces. There is an open door here. You now have 7 gold pieces. There is an open door here. You open the door. A rat comes into view. The rat squeaks loudly. The rat twitches its whiskers. There is an open door here. You hit the rat. You kill the rat! You see here a rat corpse. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You slash the goblin! You kill the goblin! You see here a +0 dagger. Found 3 scrolls labelled BOTOD AZIHUAPP. e - 3 scrolls labelled BOTOD AZIHUAPP This is a scroll of acquirement! Something appears at your feet! f - the +0 helmet of the Sparrow {Rampage ^Drain rC+ Str+2} Okay, then. Okay, then. You see here a rat corpse. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ### ### # ..# #.. .. #.# #.# .# . #.# #.## .###.# #.#####..####.... #............#.# # #..@...........# ...###...###+###...## ## ..........##...##..## ##. #.#####...'.###.#..## ##.. ##..#.# +.#...###... ..####..#.###.#......... .........##...##......... ...##.#..#######...##.... #..............###... There were no monsters in sight! Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fiscuit the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 67 | D:1 | Identified 3 scrolls of acquirement 67 | D:1 | Acquired the +0 helmet of the Sparrow {Rampage ^Drain rC+ | Str+2} 104 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: War axe || 2 Use: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 14 | 90 | 0 | 0 | 1 | 104.0 | Dungeon | 104 | 14 | 90 | 0 | 0 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts