Seeded DCSS version 0.32.0-11-ga5df4b8d09 (webtiles) character file. Game seed: 16 (custom seed) 2 fiscuit the Shield-Bearer (level 1, 19/19 HPs) Began as a Mountain Dwarf Fighter on Sept 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (47 turns). fiscuit the Shield-Bearer (Mountain Dwarf Fighter) Turns: 47, Time: 00:01:17 Health: 19/19 AC: 6 Str: 18 XL: 1 Next: 25% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - 2 scrolls of acquirement Potions d - a potion of might Skills: + Level 3.3 Fighting + Level 2.0 Polearms + Level 3.3 Armour + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 58% 1 Frozen Ramparts Ice 0% 1d1 91% 3 Hailstorm Conj/Ice 0% 3d5 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, fiscuit the Mountain Dwarf Fighter. Game seed: 16 (custom seed); Press ? for a list of commands and other information. Found a book of Frost. Found a staircase leading out of the dungeon. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. There is a staircase leading out of the dungeon here. You open the door. A rat comes into view. The rat squeaks loudly. There is an open door here. You puncture the rat! You kill the rat! You see here a rat corpse. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin completely misses you. You puncture the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Found 3 scrolls labelled BOTOD AZIHUAPP. e - 3 scrolls labelled BOTOD AZIHUAPP This is a scroll of acquirement! You see here a manual of Throwing. Something appears at your feet! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. . # .#. ##+## #.# #...## #.# .....## ####.## ......## ##.#.#.## .......####..)###.# .......'.†.....#@## .......####...#.## ......## ##.##.# .....## ####.# #...## #. ##+## #. # #. #. There were no monsters in sight! Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fiscuit the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 45 | D:1 | Identified 3 scrolls of acquirement 45 | D:1 | Acquired a manual of Throwing 47 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Trident || 2 Use: Scroll || 1 Dodge: Dodged || 1