Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 16 (custom seed) 3 fiscuit the Slasher (level 1, 18/18 HPs) Began as a Minotaur Gladiator on Sept 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (96 turns). fiscuit the Slasher (Minotaur Gladiator) Turns: 96, Time: 00:01:08 Health: 18/18 AC: 3 Str: 18 XL: 1 Next: 41% Magic: 0/0 EV: 11 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls f - a scroll of acquirement Skills: + Level 2.4 Fighting + Level 3.7 Long Blades + Level 2.0 Throwing + Level 3.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 54% 1 Frozen Ramparts Ice 0% 1d1 88% 3 Hailstorm Conj/Ice 0% 3d5 88% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, fiscuit the Minotaur Gladiator. Game seed: 16 (custom seed); Press ? for a list of commands and other information. Found a book of Frost. Found a staircase leading out of the dungeon. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You see here a hobgoblin corpse. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a +0 dagger. A rat comes into view. The rat squeaks loudly. The rat barely misses you. You barely miss the rat. The rat closely misses you. You barely miss the rat. You headbutt the rat. You kill the rat! You see here a rat corpse. Found 3 scrolls labelled BOTOD AZIHUAPP. f - 3 scrolls labelled BOTOD AZIHUAPP This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.## #.## #.# #.)## #.# #.#.# ##'## ##.## #...## #.# .....## ####.# ......# ##.#.#.## .......####†..###.# .......+.......#@## .......####...#.## ......## ##.##.# .....## ####.# #...## #.# ##+## #.# # #.# #.# #.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fiscuit the Minotaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 94 | D:1 | Identified 3 scrolls of acquirement 94 | D:1 | Acquired the amulet "Feosuiff" {Regen+ Str+3 Int-5 Slay+2} 95 | D:1 | Acquired a +5 demon blade of pain 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Long sword || 4 Headbutt || 1 Use: Scroll || 2 Armour: Leather armour || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 44 | 52 | 0 | 23 | 1 | 96.0 | Dungeon | 96 | 44 | 52 | 0 | 23 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts