Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 16 (custom seed) 2 fiscuit the Cudgeller (level 1, 18/18 HPs) Began as a Minotaur Gladiator on Sept 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (125 turns). fiscuit the Cudgeller (Minotaur Gladiator) Turns: 125, Time: 00:00:51 Health: 18/18 AC: 3 Str: 18 XL: 1 Next: 25% Magic: 0/0 EV: 11 Int: 5 God: Gold: 7 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls f - a scroll of acquirement Skills: + Level 2.4 Fighting + Level 3.7 Maces & Flails + Level 2.0 Throwing + Level 3.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 54% 1 Frozen Ramparts Ice 0% 1d1 88% 3 Hailstorm Conj/Ice 0% 3d5 88% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, fiscuit the Minotaur Gladiator. Game seed: 16 (custom seed); Press ? for a list of commands and other information. Found a book of Frost. Found a staircase leading out of the dungeon. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. Found a stone staircase leading down. A bat comes into view. Found 7 gold pieces. You open the door. There is an open door here. You now have 7 gold pieces. There is an open door here. You open the door. A rat comes into view. The rat squeaks loudly. There is an open door here. You sock the rat! You kill the rat! A goblin comes into view. It is wielding a +0 dagger. You see here a rat corpse. The goblin barely misses you. You furiously retaliate! You headbutt the goblin. You sock the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Found 3 scrolls labelled BOTOD AZIHUAPP. f - 3 scrolls labelled BOTOD AZIHUAPP This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## # #...## .# .....## ####.# ......## ##.#.# ## .......####...###.# .......'.†..)..#@# .......####...#.## ......## ##.##.# .....## ####.# #...## #.# ##+## #.# # #.# #.# #.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fiscuit the Minotaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 123 | D:1 | Identified 3 scrolls of acquirement 123 | D:1 | Acquired the +2 pair of boots of Efaxzaef {rElec} 124 | D:1 | Acquired the +7 lajatang of Dullness {freeze, rPois Int+6} 125 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Flail || 2 Use: Scroll || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 43 | 82 | 0 | 25 | 1 | 125.0 | Dungeon | 125 | 43 | 82 | 0 | 25 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts