Seeded DCSS version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 16 (custom seed) 5 fiscuit the Ducker (level 1, 18/18 HPs) Began as a Minotaur Gladiator on Sept 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:44 (212 turns). fiscuit the Ducker (Minotaur Gladiator) Turns: 212, Time: 00:01:44 Health: 18/18 AC: 3 Str: 18 XL: 1 Next: 66% Magic: 0/0 EV: 11 Int: 5 God: Gold: 7 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls f - a scroll of acquirement Skills: + Level 2.5 Fighting + Level 3.4 Short Blades + Level 2.0 Throwing + Level 3.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 54% 1 Frozen Ramparts Ice 0% 1d1 88% 3 Hailstorm Conj/Ice 0% 3d5 88% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History There is an open door here. You now have 7 gold pieces. As you open the door, it creaks loudly! You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin barely misses you. You hit the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You open the door. There is an open door here. You open the door. A rat comes into view. The rat squeaks loudly. You hear a shout! There is an open door here. The rat barely misses you. You barely miss the rat. A goblin comes into view. It is wielding a +0 dagger. The rat misses you. You furiously retaliate! You headbutt the rat! You kill the rat! The goblin shouts! You hit the goblin but do no damage. Your headbutt misses the goblin. The goblin hits you with a +0 dagger. You hit the goblin. Your headbutt misses the goblin. The goblin is severely wounded. The goblin misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Found 3 scrolls labelled BOTOD AZIHUAPP. f - 3 scrolls labelled BOTOD AZIHUAPP This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.## ##.# #.# ##'## # #...## .# .....## ####.# ......## ##.#.# ## .......####...###.# .......'....)..#@# .......####...#.## ......## ##.##.# .....## ####.# #...## #.# ##+## #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fiscuit the Minotaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 210 | D:1 | Identified 3 scrolls of acquirement 210 | D:1 | Acquired the +1 cloak of the Old World {Rampage +Inv rN+ | Stlth+} 211 | D:1 | Acquired a +1 quick blade of holy wrath 212 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Rapier || 8 Use: Scroll || 2 Armour: Leather armour || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 147 | 65 | 0 | 99 | 1 | 212.0 | Dungeon | 212 | 147 | 65 | 0 | 99 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts