Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 4126761005982165521 300 fishfloyd the Ducker (level 6, -9/40 HPs) Began as a Djinni Enchanter on Dec 3, 2023. Was an Initiate of Makhleb. Mangled by a gnoll ... wielding a +3 halberd ... led by a gnoll bouda (11 damage) ... on level 4 of the Dungeon. The game lasted 00:14:40 (3555 turns). fishfloyd the Ducker (Djinni Enchanter) Turns: 3555, Time: 00:14:42 Health: -9/40 AC: 3 Str: 7 XL: 6 Next: 64% Gold: 167 EV: 13 Int: 18 God: Makhleb [......] SH: 0 Dex: 14 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-10 HP) @: confusing by touch, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) e - a +1 short sword of holy wrath q - a +0 flail of draining r - a +1 hand axe of flaming Missiles n - 14 poisoned darts s - a throwing net Armour b - a +1 robe (worn) Jewellery p - a ring of positive energy Scrolls c - 2 scrolls of poison {unknown} g - 3 scrolls of immolation {unknown} j - a scroll of fog {unknown} l - 3 scrolls of identify {unknown} Potions d - 2 potions of curing f - a potion of enlightenment {unknown} h - a potion of brilliance {unknown} i - a potion of haste {unknown} k - a potion of attraction {unknown} m - 2 potions of lignification {unknown} o - a potion of heal wounds {unknown} Skills: + Level 2.8 Short Blades + Level 4.0 Dodging + Level 3.7 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Transmutations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 32% N/A 5% 2 b - Confusing Touch Hex 16% N/A 11% 3 c - Tukima's Dance Hex 16% N/A 11% 3 d - Dazzling Flash Conj/Hex 32% N/A 11% 3 e - Magic Dart Conj 64% 1d6 3% 1 f - Static Discharge Conj/Air 32% 3-5/arc 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a gnoll, wielding a +2 spear of pain (wandering, hasn't noticed you, chance to affect: 58%) The gnoll shouts! The +2 spear of pain dances into the air! The gnoll shouts! You hear a shout! The gnoll hits your +2 spear of pain. Casting: Tukima's Dance (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You hear a shout! The gnoll hits your +2 spear of pain. A gnoll bouda comes into view. It is wielding a +0 whip. Casting: Confusing Touch (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (ally target, chance to confuse on hit: 58%, chance to affect: 58%) The gnoll looks drowsy... Your +2 spear of pain completely misses the gnoll. The gnoll hits you from afar with a +3 halberd! The gnoll bouda barks out a call to the hunt! The gnoll shouts! The gnolls pick up the pace! The gnoll barely misses you. The gnoll hits your +2 spear of pain. You closely miss the gnoll. Your +2 spear of pain hits the gnoll. The gnoll hits you from afar with a +3 halberd! * * * LOW HITPOINT WARNING * * * The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits your +2 spear of pain. Your +2 spear of pain falls from the air. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate The gnoll is dazzled. x2 * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll hits you from afar with a +3 halberd! You die... #......#####...†....#'####### #......#...#................# #......#...#................### #......#...#................##. #......#...#####'####.########. #......'.........# #.# #... #......##############.######.#. ####'##....###.............#.#. #....#.....@.....#......#.#. ###########g#........†#...#. g...#.......#.#### .#.#.......#.#.# #g#)#.......#.#.# # g.#.........#.# ###.#####.###.# .. ..# ### You could see a gnoll bouda and 3 gnolls. Vanquished Creatures A scorpion (D:4) 3 iguanas (D:4) An orc wizard (D:3) 2 adders A worm (D:4) 5 dart slugs 6 orcs 5 bats 6 endoplasms 2 giant cockroaches 4 goblins 3 hobgoblins 6 kobolds A quokka (D:3) 5 ball pythons 4 frilled lizards 4 rats 59 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) 2 orcs (D:3) A ball python (D:2) 4 creatures vanquished. Vanquished Creatures (others) 2 dancing weapons An orc wizard (D:3) 3 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fishfloyd the Djinni Enchanter began the quest for the Orb. 0 | D:1 | fishfloyd set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached skill level 1 in Short Blades 218 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 581 | D:2 | You are sucked into a shaft and drop 1 floor! 876 | D:3 | Reached XP level 3. HP: 19/25 MP: 0/0 876 | D:3 | Learned a level 1 spell: Magic Dart 1233 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1738 | D:2 | Reached skill level 3 in Dodging 2461 | D:3 | Reached XP level 5. HP: 8/35 MP: 0/0 2461 | D:3 | Learned a level 2 spell: Static Discharge 2702 | D:3 | Found a burning altar of Makhleb. 2702 | D:3 | Noticed a blizzard demon 2707 | D:3 | Noticed a smoke demon 2707 | D:3 | Noticed a ynoxinul 2709 | D:3 | Became a worshipper of Makhleb the Destroyer 3096 | D:4 | Reached XP level 6. HP: 40/40 MP: 0/0 3096 | D:4 | Found a staircase to the Ecumenical Temple. 3503 | D:4 | Reached skill level 4 in Dodging 3555 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring D:2: layout_basic D:3: layout_basic, makhleb_altar_promises_db D:4: layout_basic, xom_butterflies, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 1 2 | 2.8 Spellcasting | 3 | 3.6 Conjurations | 3 | 3.6 Hexes | 3 | 3.6 Summonings | 3 | 3.6 Necromancy | 3 | 3.6 Translocations | 3 | 3.6 Transmutations | 3 | 3.6 Fire Magic | 3 | 3.6 Ice Magic | 3 | 3.6 Air Magic | 3 | 3.6 Earth Magic | 3 | 3.6 Poison Magic | 3 | 3.6 Dodging | 3 4 | 4.0 Stealth | 3 | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 36 | 84 || 120 Punch | 1 | 2 || 3 Cast: Ensorcelled Hiber | 10 | 43 || 53 Dazzling Flash | 1 | 3 || 4 Tukima's Dance | | 10 || 10 Confusing Touch | | 4 || 4 Magic Dart | | 1 || 1 Static Discharge | | 3 || 3 Evoke: Wand | 1 | || 1 Use: Potion | 2 | 2 || 4 Scroll | | 2 || 2 Stab: Sleeping | 13 | 29 || 42 Invisible | 1 | || 1 Confused | | 1 || 1 Armour: Robe | 18 | 59 || 77 Dodge: Dodged | 19 | 61 || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3543 | 3444 | 99 | 784 | 1943 | 4 | 885.8 | Dungeon | 3543 | 3444 | 99 | 784 | 1943 | 4 | 885.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1559 daAuts D:2: 955 daAuts D:1: 569 daAuts D:4: 458 daAuts