Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5518689360220071791 54 fishwithlegs the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on May 30, 2024. Splashed by a jelly's acid (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (1975 turns). fishwithlegs the Conjurer (Deep Elf Conjurer) Turns: 1975, Time: 00:04:41 Health: -6/19 AC: 3 Str: 4 XL: 3 Next: 66% Magic: 4/10 EV: 13 Int: 24 God: Gold: 72 SH: 0 Dex: 13 Spells: 5/9 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... i - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-6 -> -6) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) s - a scarf of shadows Jewellery h - an amulet of reflection i - an amulet of regeneration (around neck) Scrolls d - a scroll of teleportation {unknown} l - 2 scrolls of revelation {unknown} p - a scroll of vulnerability {unknown} q - a scroll of poison {unknown} r - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} f - a potion of brilliance {unknown} g - 2 potions of heal wounds {unknown} k - a potion of cancellation {unknown} m - a potion of curing {unknown} n - a potion of might {unknown} o - a potion of attraction {unknown} Skills: + Level 3.1 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 5.2 Conjurations * Level 0.5 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Necrotise Necr 28% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Apportation Tloc 8% N/A 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Animate Dead Necr 7% N/A 61% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 94% 5 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You climb downwards. Found 15 gold pieces. There is a stone staircase leading up here. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) The jelly quivers. The searing ray misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. The searing ray misses the scorpion. You finish channelling your searing ray. You feel sick. The scorpion stings you! The jelly barely misses you. You feel sick. The scorpion misses you. x2; The jelly closely misses you. You feel sick. The scorpion barely misses you. The jelly closely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ..#######............########...# ..##.................########...# ..##.##.#.......................# ..##.##.#.##..^......#########..# ...#.................#########..# ...#.##.#<##....................# ...#.##.#.###...................# #................s...########..## ####.##.#.##....@....########..# ......[.#.##..#J...........##..# ##.#........<.#................# ##.#.##..................#.##..# ##.#.................###.#.##..# ##.#......##.....#...###.#.##..## ...)......##.....#...#........... ...##................#####..#..## ...##.....#........).# #.......# You could see a scorpion and a jelly. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:2) 3 goblins 2 hobgoblins (D:1) A quokka (D:1) 4 ball pythons 5 bats 3 frilled lizards 5 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fishwithlegs the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 255 | D:1 | Learned a level 2 spell: Searing Ray 971 | D:2 | Reached skill level 5 in Conjurations 971 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1305 | D:2 | Learned a level 1 spell: Necrotise 1967 | D:3 | Noticed a scorpion 1975 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, nrook_uturn, st_stairs_12, minmay_pentomino_w2 D:2: layout_basic D:3: layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront, ebering_dispersal_statue_hall, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Conjurations | 5 | 5.2 Stealth | | 2.4 Spellcasting | | 3.7 Necromancy | | 0.5 Action || total ---------------------------++------- Cast: Magic Dart || 53 Necrotise || 8 Searing Ray || 4 Armour: Robe || 10 Dodge: Dodged || 9