Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 17661820084637615851 237 fiver49 the Caller (level 6, -7/41 HPs) Began as a Formicid Summoner on Feb 17, 2022. Killed from afar by a white imp (18 damage) ... with a puff of frost ... on level 7 of the Dungeon. The game lasted 00:08:00 (3437 turns). fiver49 the Caller (Formicid Summoner) Turns: 3437, Time: 00:08:01 Health: -7/41 AC: 8 Str: 12 XL: 6 Next: 28% Magic: 12/12 EV: 10 Int: 17 God: Gold: 120 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . SeeInvis + h - +5 scythe of Moderation {flame, rElec rC- rN+} rCold x . . Faith . (no shield) rNeg + . . Spirit . c - +0 ring mail rPois . Reflect . (helmet unavailable) rElec + Harm . u - +1 cloak rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons b - a +0 dagger (You found it on level 1 of the Dungeon) g - a +0 scimitar (You found it on level 2 of the Dungeon) h - the +5 scythe of Moderation (weapon) {flame, rElec rC- rN+} (You found it on level 2 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Missiles l - 5 poisoned darts (quivered) Armour a - a +0 robe c - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) i - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) u - a +1 cloak (worn) (You found it on level 4 of the Dungeon) Scrolls e - a scroll of noise {unknown} f - a scroll of fear m - a scroll of teleportation {unknown} n - 2 scrolls of identify p - a scroll of enchant armour {unknown} r - a scroll of vulnerability {unknown} v - a scroll of brand weapon {unknown} w - a scroll of immolation {unknown} Potions d - a potion of curing {unknown} j - a potion of lignification {unknown} k - a potion of ambrosia {unknown} o - 2 potions of might q - a potion of brilliance {unknown} s - a potion of berserk rage {unknown} t - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.7 Summonings You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 92% N/A 3% 1 b - Call Imp Summ 23% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 23% N/A 10% 3 Summon Guardian Golem Hex/Summ 13% N/A 30% 3 Summon Lightning Spire Summ/Air 13% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You reach to attack! You barely miss Joseph. Your quokka bites Joseph. Joseph drinks a potion. Joseph seems to grow stronger. Your white imp gestures at Joseph. The puff of frost hits Joseph. Your quokka bites Joseph but does no damage. Joseph unwields a +0 quarterstaff. Joseph wields a +0 hunting sling. Joseph shoots a sling bullet. The sling bullet hits your quokka!! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your white imp gestures at Joseph. The puff of frost hits Joseph but does no damage. Unknown command. You reach to attack! You hit Joseph. Joseph is lightly wounded. Your white imp hits Joseph but does no damage. Joseph zaps a wand. The puff of flame hits you but does no damage. Your white imp hits Joseph. Your white imp freezes Joseph. You reach to attack! You barely miss Joseph. Joseph is lightly wounded. Joseph shoots a sling bullet. The sling bullet hits you. Your white imp misses Joseph. Joseph shoots a sling bullet. The sling bullet hits you! Your white imp completely misses Joseph. You swap places. Your rat bites Joseph but does no damage. Your white imp barely misses Joseph. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Joseph shoots a sling bullet. The sling bullet barely misses your rat. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Your rat misses Joseph. Something closely misses your white imp. Your white imp hits Joseph but does no damage. Something hits your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! As you read the scroll labelled NIDOUB OROCA, it crumbles to dust. It is a scroll of identify. f - 3 scrolls of fear Your rat bites Joseph but does no damage. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Joseph looks frightened! Your rat barely misses Joseph. Cornered, Joseph turns to fight! Your rat completely misses Joseph. Joseph zaps a wand. The puff of flame hits your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Joseph looks frightened! You see here 23 stones. Found 11 gold pieces and 21 arrows. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The white imp gestures at you. The puff of frost misses you. The puff of frost misses your bat. You swap places. The white imp gestures at you. The puff of frost misses your bat. The puff of frost hits you but does no damage. Your bat hits the white imp but does no damage. The white imp barely misses your bat. You see here 11 gold pieces. Your bat closely misses the white imp. Found a leather armour. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - white imp Aim: a white imp Attack! The white imp barely misses your bat. Your white imp gestures at the white imp. The puff of frost hits the white imp. The white imp resists. Your bat hits the white imp but does no damage. Your bat hits the white imp but does no damage. The white imp hits your white imp but does no damage. Your white imp hits the white imp. Your white imp freezes the white imp. The white imp completely resists. The white imp hits your bat but does no damage. Your bat misses the white imp. Your white imp gestures at the white imp. The puff of frost hits the white imp. The white imp resists. Your bat hits the white imp but does no damage. The white imp gestures at you. The puff of frost hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your white imp completely misses the white imp. The white imp gestures at you. The puff of frost hits you!! You feel a terrible chill! You die... #.#.# #......#{## #.#.# #......#.{{ #5#.#####...(..#### #5#.$...5.......... #.#########.####### #.# #>(. #.# ##### #.######## #.@......# ##.......# #.......# #......[# ####+#### You could see a white imp (ally target) and a friendly white imp (summoned). Vanquished Creatures A water moccasin skeleton (D:4) A hound (D:3) 2 adders An ufetubus (D:7) A worm (D:2) 2 dart slugs (D:3) 3 orcs (D:3) A ball python (D:2) 4 bats An endoplasm (D:2) A giant cockroach (D:1) 5 goblins 5 hobgoblins 2 jackals A quokka (D:1) 2 frilled lizards 5 kobolds 2 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) A howler monkey (D:4) A gnoll (D:1) An adder (D:2) A dart slug (D:1) An orc (D:3) 2 ball pythons A bat (D:3) 5 endoplasms A goblin (D:1) 2 hobgoblins 5 jackals A rat (D:2) 22 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fiver49 the Formicid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 162 | D:1 | Found a faded altar of an unknown god. 162 | D:1 | Noticed a Tzitzimitl 530 | D:1 | Reached XP level 3. HP: 19/24 MP: 5/7 635 | D:1 | Reached skill level 3 in Spellcasting 1209 | D:2 | Identified the +5 scythe of Moderation {flame, rElec rC- | rN+} 1241 | D:2 | Reached XP level 4. HP: 17/30 MP: 5/8 2080 | D:3 | Reached skill level 5 in Summonings 2130 | D:3 | Learned a level 2 spell: Call Imp 2193 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/10 2981 | D:3 | Reached skill level 4 in Spellcasting 3317 | D:4 | Reached XP level 6. HP: 39/41 MP: 12/12 3370 | D:4 | You fall into a shaft and drop 3 floors! 3386 | D:7 | Noticed Joseph 3395 | D:7 | HP: 6/41 [Joseph/sling bullet (13)] 3437 | D:7 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_ring D:3: layout_loops_corners D:4: layout_basic, mainiacjoe_overflow_boulevard, minmay_temple_entry_hall D:7: layout_basic, nicolae_uskayaw_dance_hall, uniq_maggie, uniq_joseph Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.6 Summonings | 5 | 5.7 Dodging | | 1.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 74 | || 74 Scythe | | 61 || 61 Punch | | 1 || 1 Throw: Dart | | 1 || 1 Cast: Summon Small Mamm | 21 | 22 || 43 Call Imp | | 7 || 7 Use: Scroll | | 3 || 3 Stab: Sleeping | | 6 || 6 Armor: Ring mail | 37 | 34 || 71 Dodge: Dodged | 36 | 33 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3501 | 3452 | 49 | 0 | 2736 | 5 | 700.2 | Dungeon | 3501 | 3452 | 49 | 0 | 2736 | 5 | 700.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1149 daAuts D:1: 1143 daAuts D:2: 965 daAuts D:4: 172 daAuts D:7: 70 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 67.8 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 67.8 +-------+-------+-------+-------+-------+----------------------