Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12613435301355563487 11 flammie80 the Trooper (level 2, -7/25 HPs) Began as a Formicid Monk on Mar 25, 2024. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:00:31 (76 turns). flammie80 the Trooper (Formicid Monk) Turns: 76, Time: 00:00:32 Health: -7/25 AC: 2 Str: 15 XL: 2 Next: 40% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) f - a +0 chain mail Scrolls e - a scroll of noise {unknown} Potions c - a potion of ambrosia Skills: + Level 3.7 Fighting + Level 3.3 Maces & Flails - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder closely misses you. x2 You hit the adder but do no damage. The adder is moderately wounded. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The adder misses you. The adder bites you. You barely miss the adder. The adder is moderately wounded. The adder bites you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder closely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. The adder closely misses you. You sock the adder! You kill the adder! You feel sick. You are no longer poisoned. You have reached level 2! You hit the ogre. The ogre is lightly wounded. The ogre closely misses you. You completely miss the ogre. The ogre is lightly wounded. The ogre closely misses you. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### .. #.## ..# #.# #@# ##O# #..# ##.### ##..<### #......# #......# #......#####. #............ You could see an ogre. Vanquished Creatures An adder (D:4) An orc (D:4) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flammie80 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 29 | D:1 | You fall into a shaft and drop 1 floor! 49 | D:4 | Noticed an ogre 74 | D:4 | Reached XP level 2. HP: 11/25 MP: 2/2 76 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring D:2: wander_river, layout_basic, ebering_ecumenical_altar_abandoned, minmay_bisected, uniq_crazy_yiuf_cottage D:3: layout_rooms, nicolae_overflow_two_pavilions, kennysheep_generic_room_13, uniq_natasha D:4: layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, ebering_ghost_sewer_f, minmay_distorted, uniq_menkaure Action || total ---------------------------++------- Melee: Mace || 15 Ability: Shaft Self || 1 Armour: Robe || 7 Dodge: Dodged || 13