Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2425446917253175819 158 flammie80 the Cudgeller (level 5, -2/43 HPs) Began as a Formicid Monk on Mar 31, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:03:43 (1504 turns). flammie80 the Cudgeller (Formicid Monk) Turns: 1504, Time: 00:03:44 Health: -2/43 AC: 9 Str: 18 XL: 5 Next: 66% Magic: 5/5 EV: 9 Int: 9 God: Gold: 190 SH: 0 Dex: 22 Spells: 4/4 levels left rFire . . . n - +0 flail rCold . . . d - orb {light} rNeg . . . g - +1 chain mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth i - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, lethally poisoned (-2 -> -21), glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, inability to drink after injury 1, persistent drain a: Dig, Shaft Self You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons n - a +0 flail (weapon) Armour d - an orb of light (worn) g - a +1 chain mail (worn) Jewellery i - a +6 ring of dexterity (left hand) Scrolls k - 3 scrolls of amnesia Potions b - a potion of lignification c - a potion of ambrosia e - a potion of might Skills: + Level 4.6 Fighting + Level 4.8 Maces & Flails + Level 1.2 Armour - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You occasionally lose the ability to drink potions when taking damage. Your health recovers twice as slowly from being drained. Message History The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You sock the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you but does no damage. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to drink potions when taking damage. You begin to recover more slowly from draining effects. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. It was a potion of brilliance. You feel clever all of a sudden. You die... ####### #.....# .#####.....# ...........# #S@...# #.....# ##...### #####.....# ..........##++# #####.....##..# ##...##...# ##.......# #.##.##.# You could see a water moccasin. Vanquished Creatures A scorpion (D:4) A jelly (D:5) An iguana (D:4) An adder (D:3) A dart slug (D:5) 10 orcs (D:4) 2 ball pythons (D:4) 3 endoplasms (D:4) A giant cockroach (D:4) 2 goblins (D:4) A hobgoblin (D:4) 2 kobolds (D:4) A bat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flammie80 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 23 | D:1 | You fall into a shaft and drop 1 floor! 158 | D:3 | Reached XP level 2. HP: 3/25 MP: 2/2 160 | D:3 | HP: 1/25 [poisoned by an adder] 268 | D:3 | You fall into a shaft and drop 2 floors! 268 | D:5 | Entered Level 5 of the Dungeon 331 | D:5 | Reached XP level 3. HP: 23/30 MP: 3/3 448 | D:4 | Noticed a scorpion 459 | D:4 | Killed a scorpion 460 | D:4 | Reached XP level 4. HP: 25/38 MP: 4/4 460 | D:4 | Reached XP level 5. HP: 29/43 MP: 5/5 626 | D:4 | Reached skill level 1 in Armour 1395 | D:4 | You fall into a shaft and drop 3 floors! 1493 | D:6 | Noticed a water moccasin 1503 | D:6 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1503 | D:6 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1503 | D:6 | HP: 2/43 [poisoned by a water moccasin] 1504 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, ebering_ecumenical_altar_mist, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_pool, infiniplex_forest_lined_ring, infiniplex_forest_lined_room_2, infiniplex_forest_clump_long, infiniplex_forest_corner_2, infiniplex_forest_side_room, infiniplex_forest_clump_curved, minmay_lizard_pond D:2: layout_loops_cross, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_ring, infiniplex_forest_clump_tiny, infiniplex_forest_clump_C, infiniplex_forest_clump_medium, chequers_mini_garden, minmay_misc_feat_hallway, minmay_quadrilaterals, uniq_natasha D:3: layout_loops_ring, gammafunk_ghost_smash, uniq_terence D:4: layout_loops_corners, minmay_misc_feat_chi, minmay_gold_behind_fungi, pf_guarded_unrand_delatra D:5: layout_rooms, minmay_temple_entry_overgrown, serial_bayou_lagoon_a D:6: layout_loops_cross, gammafunk_temple_overflow_wave, patterned_corridor D:7: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 | 4.6 Maces & Flails | 4 | 4.8 Armour | 1 | 1.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 29 | 32 || 61 Flail | | 36 || 36 Ability: Shaft Self | 2 | 1 || 3 Use: Scroll | 2 | 4 || 6 Potion | | 2 || 2 Armour: Robe | 21 | || 21 Chain mail | 10 | 44 || 54 Dodge: Dodged | 52 | 32 || 84