Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5521062451723654483 60 flammie80 the Trooper (level 4, -1/37 HPs) Began as a Formicid Monk on Apr 4, 2024. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:01:49 (348 turns). flammie80 the Trooper (Formicid Monk) Turns: 348, Time: 00:01:51 Health: -1/37 AC: 10 Str: 16 (17) XL: 4 Next: 24% Magic: 4/4 EV: 5 Int: 8 (10) God: Gold: 29 SH: 0 Dex: 14 (16) Spells: 3/3 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . h - +0 plate armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -25), glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour d - an orb of light (worn) h - a +0 plate armour (worn) Potions c - a potion of ambrosia Skills: + Level 4.2 Fighting + Level 4.1 Maces & Flails + Level 0.3 Armour - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Alch 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. x2 You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. The water moccasin bites you. x2 You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. You die... #.##### #..S@# ##.#.# # ..# .#.# #.... # ... ... .#..# You could see a water moccasin. Vanquished Creatures A hound (D:4) 3 adders A hobgoblin (D:4) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flammie80 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 37 | D:1 | You fall into a shaft and drop 1 floor! 156 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 214 | D:2 | You fall into a shaft and drop 2 floors! 262 | D:4 | Found a broken altar of Ashenzari. 281 | D:4 | Reached XP level 3. HP: 28/30 MP: 3/3 299 | D:4 | Reached XP level 4. HP: 32/37 MP: 4/4 315 | D:4 | Noticed Pikel 315 | D:4 | Noticed a lemure 315 | D:4 | Noticed a lemure 315 | D:4 | Noticed a lemure 315 | D:4 | Noticed a lemure 318 | D:4 | You fall into a shaft and drop 2 floors! 329 | D:6 | Noticed a phantom 336 | D:5 | Entered Level 5 of the Dungeon 336 | D:5 | Noticed a water moccasin 348 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, shapermc_ecumenical_altar_mp_highgroup, st_stairs_1, glass_columns_a D:2: layout_basic D:4: layout_gridville, old_standard_altar, uniq_pikel D:5: layout_loops_ring, nicolae_sif_muna_little_library, mainiacjoe_overflow_24_doors, temple_statues, uniq_prince_ribbit1 D:6: layout_loops_ring, general_overflow_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.2 Maces & Flails | 4 | 4.1 Armour | | 0.3 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 19 | 16 || 35 Ability: Shaft Self | 2 | 1 || 3 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armour: Plate armour | 20 | 21 || 41 Dodge: Dodged | 7 | 5 || 12