Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9017131975780205209 9 flammie80 the Trooper (level 2, -3/25 HPs) Began as a Formicid Monk on Apr 7, 2024. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:01:07 (228 turns). flammie80 the Trooper (Formicid Monk) Turns: 228, Time: 00:01:08 Health: -3/25 AC: 3 Str: 15 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 9 God: Gold: 13 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-3 -> -16), silenced, glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour d - an orb of light (worn) e - a +0 leather armour (worn) Potions c - a potion of ambrosia Skills: + Level 3.6 Fighting + Level 3.2 Maces & Flails - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the scorpion. You feel sick. The scorpion completely misses you. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion completely misses you. The scorpion barely misses you. You barely miss the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion misses you. You hit the scorpion. The scorpion is heavily wounded. You feel sick. You are no longer poisoned. The scorpion misses you. The scorpion barely misses you. You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. The scorpion is severely wounded. You die... #####.# #.@s..# #.##### #.# #.# #.# #.######## #......... #########. You could see a scorpion. Vanquished Creatures An adder (D:3) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flammie80 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Noticed a large abomination 0 | D:1 | Noticed a large abomination 2 | D:1 | Noticed a large abomination 2 | D:1 | Noticed a large abomination 6 | D:1 | Noticed a large abomination 7 | D:1 | Noticed a large abomination 8 | D:1 | Noticed a large abomination 9 | D:1 | Noticed a large abomination 11 | D:1 | Noticed a large abomination 13 | D:1 | Noticed a large abomination 15 | D:1 | Noticed a large abomination 15 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 19 | D:1 | Noticed a large abomination 19 | D:1 | Noticed a large abomination 21 | D:1 | Noticed a large abomination 51 | D:1 | You fall into a shaft and drop 1 floor! 154 | D:2 | Found a faded altar of an unknown god. 159 | D:2 | You fall into a shaft and drop 1 floor! 188 | D:3 | Reached XP level 2. HP: 25/25 MP: 2/2 211 | D:3 | You fall into a shaft and drop 2 floors! 211 | D:5 | Entered Level 5 of the Dungeon 218 | D:5 | Noticed a scorpion 227 | D:5 | HP: 1/25 [scorpion (5)] 228 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring, roderic_serpentine_path D:2: layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, glass_columns_a, minmay_quadrilaterals D:5: layout_basic, minmay_temple_entry_butterflies, cheibrodos_sewer_entry_sluice Action || total ---------------------------++------- Melee: Mace || 12 Ability: Shaft Self || 3 Use: Scroll || 1 Armour: Leather armour || 13 Dodge: Dodged || 15