Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8079555127375973754 485 flammie80 the Cudgeller (level 7, 0/57 HPs) Began as a Formicid Monk on Apr 8, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:25 (2009 turns). flammie80 the Cudgeller (Formicid Monk) Turns: 2009, Time: 00:03:25 Health: 0/57 AC: 3 Str: 17 XL: 7 Next: 35% Magic: 7/7 EV: 12 Int: 10 God: Gold: 69 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . h - +0 morningstar rCold . . . d - orb {light} rNeg . . . i - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -53), glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons h - a +0 morningstar (weapon) Armour d - an orb of light (worn) i - a +0 leather armour (worn) Jewellery a - a ring of fire Potions e - 2 potions of brilliance g - a potion of magic Skills: + Level 5.6 Fighting + Level 6.4 Maces & Flails + Level 1.0 Armour - Level 2.6 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are lethally poisoned! The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is heavily wounded. You die... .#.#..### ........#### ...........# . ...........# .. .......?...# # ... #..........#####.# .... #................#,..... #.......##....####...... ###.#######.....@S.#+# .... #...........# #..... #.......!...# ###### #...../.....# #............. #.............. +..........###. #..........# #..........# You could see a water moccasin. Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) A phantom (D:4) A scorpion (D:5) A bombardier beetle (D:4) A hound (D:4) A sleepcap (D:4) 4 adders A dart slug (D:4) 4 orcs (D:4) An endoplasm (D:4) 2 goblins (D:4) 3 hobgoblins (D:4) A quokka (D:4) 3 kobolds 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flammie80 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 105 | D:1 | You fall into a shaft and drop 1 floor! 137 | D:2 | Reached XP level 2. HP: 3/25 MP: 2/2 146 | D:2 | You fall into a shaft and drop 2 floors! 308 | D:4 | Reached XP level 3. HP: 13/30 MP: 3/3 308 | D:4 | Reached XP level 4. HP: 17/37 MP: 4/4 563 | D:4 | Reached skill level 4 in Maces & Flails 601 | D:4 | Noticed a phantom 612 | D:4 | Killed a phantom 613 | D:4 | Reached XP level 5. HP: 18/43 MP: 5/5 832 | D:4 | Reached skill level 5 in Fighting 832 | D:4 | Reached skill level 5 in Maces & Flails 894 | D:4 | Reached XP level 6. HP: 24/51 MP: 6/6 1697 | D:5 | Entered Level 5 of the Dungeon 1728 | D:5 | Noticed an ice beast 1749 | D:5 | Killed an ice beast 1750 | D:5 | Reached skill level 6 in Maces & Flails 1750 | D:5 | Reached XP level 7. HP: 26/56 MP: 7/7 1870 | D:5 | Noticed a water moccasin 1883 | D:5 | Killed a water moccasin 1884 | D:5 | Reached skill level 1 in Armour 2000 | D:5 | Noticed a water moccasin 2009 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, minmay_lizard_king D:2: layout_basic, st_stairs_13 D:4: layout_basic, minmay_misc_feat_secret_circle D:5: layout_basic, mainiacjoe_overflow_concentric_impassable, kennysheep_little_box, grunt_ministairs_7 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 | 5.6 Maces & Flails | 4 5 6 | 6.4 Armour | 1 | 1.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 18 | 80 | || 98 Morningstar | | 16 | 16 || 32 Ability: Shaft Self | 2 | | || 2 Use: Scroll | 3 | 2 | 1 || 6 Potion | | | 2 || 2 Armour: Robe | 11 | 43 | || 54 Leather armour | | 4 | 15 || 19 Dodge: Dodged | 10 | 60 | 9 || 79