Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17989299816540306246 1257 flammie80 the Basher (level 8, -11/64 HPs) Began as a Formicid Monk on May 4, 2024. Shot with an arrow by a centaur (15 damage) ... on level 6 of the Dungeon. The game lasted 00:07:14 (3012 turns). flammie80 the Basher (Formicid Monk) Turns: 3012, Time: 00:07:15 Health: -11/64 AC: 10 Str: 30 XL: 8 Next: 81% Magic: 8/8 EV: 12 Int: 10 God: Gold: 106 SH: 0 Dex: 16 Spells: 7/7 levels left rFire . . . h - +0 flail rCold . . . d - orb {light} rNeg + . . j - +4 ring mail rPois + (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + g - ring "Saac" {rPois rN+ Str+6} HPRegen 0.30/turn n - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 106 gold pieces. Inventory: Hand Weapons h - a +0 flail (weapon) Armour d - an orb of light (worn) j - a +4 ring mail (worn) Jewellery g - the ring "Saac" (left hand) {rPois rN+ Str+6} (You found it on level 4 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). rPois: It protects you from poison rN+: It protects you from negative energy. n - a +6 ring of strength (right hand) Wands i - a wand of light (11) Scrolls f - 2 scrolls of identify k - 5 scrolls of fear l - a scroll of noise Potions a - a potion of brilliance {unknown} b - a potion of heal wounds {unknown} c - a potion of ambrosia e - 2 potions of curing {unknown} m - 2 potions of might {unknown} Skills: + Level 5.8 Fighting + Level 8.2 Maces & Flails + Level 4.7 Armour - Level 3.0 Dodging You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 47% 1 Static Discharge Conj/Air 0% 3-3/arc 63% 2 Confusing Touch Hex 0% N/A 85% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Summon Lightning Spire Summ/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hit the ogre but do no damage. The centaur unwields a +3 orcbow. The centaur closely misses you. The centaur kicks you. The ogre closely misses you. You hit the centaur. The centaur is lightly wounded. The centaur hits you but does no damage. The centaur closely misses you. You barely miss the centaur. The centaur is lightly wounded. The centaur hits you but does no damage. The centaur closely misses you. The ogre hits you with a +0 giant club! The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the centaur but do no damage. The centaur is lightly wounded. The centaur hits you but does no damage. The centaur barely misses you. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Unknown command. The centaur wields a +3 orcbow. The centaur shoots an arrow. The arrow hits you! You die... #.# #.# # #.# ..# # #.# #### # #.# # #.####### # #!....... # #.<###### # #..# #.@# #..# #cO# #..., ##.## #.. ### You could see an ogre and a centaur. Vanquished Creatures A water moccasin (D:5) An ice beast (D:6) 4 elf zombies (Ossuary) A bullfrog (D:6) A scorpion (D:4) A centaur zombie (Ossuary) A human zombie (Ossuary) 3 bombardier beetles 6 hounds A jelly (D:5) An orc priest (D:6) 2 iguanas Natasha (D:4) 4 hound zombies (Ossuary) 2 mummies (Ossuary) 2 adders 3 shadow imps A white imp (D:5) 2 ufetubi (D:5) 4 adder zombies (Ossuary) 3 ribbon worms (D:4) 8 orcs 2 ball pythons (D:4) An endoplasm (D:4) 6 gnoll zombies (Ossuary) A goblin (D:4) A hobgoblin (D:4) 6 jackal zombies (Ossuary) 2 kobold zombies (Ossuary) 9 orc zombies (Ossuary) 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flammie80 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 32 | D:1 | You fall into a shaft and drop 1 floor! 56 | D:1 | You fall into a shaft and drop 1 floor! 68 | D:2 | You fall into a shaft and drop 1 floor! 122 | D:2 | You fall into a shaft and drop 1 floor! 140 | D:2 | You fall into a shaft and drop 2 floors! 146 | D:4 | Noticed a bombardier beetle 164 | D:4 | Reached XP level 2. HP: 13/24 MP: 2/2 328 | D:4 | Reached XP level 3. HP: 18/30 MP: 3/3 404 | D:4 | Reached XP level 4. HP: 31/37 MP: 4/4 480 | D:4 | Reached skill level 4 in Maces & Flails 480 | D:4 | Reached skill level 1 in Armour 559 | D:4 | Reached XP level 5. HP: 39/42 MP: 5/5 787 | D:4 | Identified the ring "Saac" {rPois rN+ Str+6} 1009 | D:4 | Reached XP level 6. HP: 46/49 MP: 6/6 1032 | D:4 | Noticed Natasha 1042 | D:4 | Killed Natasha 1043 | D:4 | Reached skill level 5 in Maces & Flails 1133 | D:4 | Noticed Edmund 1155 | D:5 | Entered Level 5 of the Dungeon 1687 | D:5 | Reached XP level 7. HP: 55/55 MP: 7/7 1805 | D:5 | Noticed a water moccasin 1811 | D:5 | Killed a water moccasin 1812 | D:5 | Reached skill level 6 in Maces & Flails 2239 | D:6 | Reached skill level 5 in Fighting 2265 | D:6 | Found a sand-covered staircase. 2270 | Ossuary | Entered an ossuary 2338 | Ossuary | Reached XP level 8. HP: 52/62 MP: 8/8 2406 | Ossuary | Reached skill level 7 in Maces & Flails 2904 | D:6 | Reached skill level 8 in Maces & Flails 3012 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_shops, shop, basic_ecumenical_altar, minmay_misc_feat_chi D:2: layout_basic, grunt_ministairs_14, hex_medium D:3: layout_basic, gammafunk_ghost_mausoleum, serial_shops, shop, grunt_ministairs_12, guppyfry_early_lair_pool, uniq_robin D:4: layout_gridville, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_lagoon_b, uniq_natasha, uniq_edmund D:5: layout_cave_pools, serial_park, serial_park_square1 [serial_park_minivault_5x5_1], serial_park_gazebo [serial_park_minivault_5x5_8], serial_park_square2, minmay_misc_feat_secret_circle D:6: layout_loops_ring, nicolae_ossuary_entry_false_entrances Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 | 3.0 Fighting | 4 5 | 5.8 Maces & Flails | 4 5 6 8 | 8.2 Armour | 1 2 3 4 | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 32 | 39 | || 71 Flail | | 57 | 233 || 290 Ability: Shaft Self | 5 | | || 5 Use: Scroll | 1 | 2 | 3 || 6 Armour: Ring mail | 29 | 69 | 151 || 249 Dodge: Dodged | 46 | 65 | 166 || 277