Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 10115450371897846169 44 fleeber the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 10, 2022. Slain by a crimson imp (3 damage) ... summoned by Natasha ... on level 2 of the Dungeon. The game lasted 00:04:59 (1275 turns). fleeber the Conjurer (Deep Elf Conjurer) Turns: 1275, Time: 00:04:59 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 0/10 EV: 13 Int: 24 God: Gold: 87 SH: 0 Dex: 19 Spells: 6/9 levels left rFire . . . SeeInvis . o - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn c - +6 ring of dexterity MPRegen 0.12/turn n - ring of flight @: flying A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons o - a +0 short sword (weapon) Armour a - a +0 robe (worn) h - a scarf of harm Jewellery c - a +6 ring of dexterity (left hand) n - a ring of flight (right hand) Scrolls d - a scroll of silence {unknown} e - a scroll of fog {unknown} f - a scroll of identify {unknown} j - a scroll of fear {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of invisibility {unknown} i - a potion of curing {unknown} m - a potion of flight {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations + Level 1.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Conjure Flame Conj/Fire 16% 6-21 11% 3 Dazzling Flash Conj/Hex 32% N/A 11% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Inner Flame Hex/Fire 4% N/A 30% 3 Flame Wave Conj/Fire 16% 2d7 34% 4 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Message History Aim: Natasha (heavily wounded, 100% to hit) The magic dart hits the crimson imp but does no damage. The crimson imp is severely wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, 100% to hit) The magic dart hits the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, 100% to hit) The magic dart hits the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. The crimson imp shouts, "Scamper home, thou lumpish fen-sucked baggage!" The crimson imp blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, 100% to hit) The magic dart hits Natasha. Natasha is severely wounded. The crimson imp closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Natasha but do no damage. Natasha is severely wounded. Natasha claws you! * * * LOW HITPOINT WARNING * * * The crimson imp shouts, "Out, out, thou beslubbering idle-headed clam!" The crimson imp hits you. You die... ####....# ... ####....# #..# #.......# #..### #.....### ###.<.†##.....# ..............# ..5.......##### ..........# .....S.@5.# ###### ....###h### ####.>..#### .). #.# #.....)..... ... #.##....#### .... #.#......... ...... #.#.#######. ###.## #^#.####.... ... #.#......... #....####### You could see Natasha, 2 crimson imps and a ball python. Vanquished Creatures A worm (D:2) A dart slug (D:1) 3 ball pythons (D:1) 3 endoplasms 3 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:2) 3 jackals (D:2) 2 quokkas (D:1) 6 bats (D:1) 3 frilled lizards 3 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fleeber the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Found a faded altar of an unknown god. 221 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 224 | D:1 | Learned a level 2 spell: Searing Ray 226 | D:1 | Reached skill level 1 in Translocations 901 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1263 | D:2 | Noticed Natasha 1275 | D:2 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, minmay_misc_feat_enclosed, minivault_4, minmay_misc_feat_secret_circle D:2: layout_basic, serial_bayou_pond_e, grunt_ministairs_14, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Dagger || 2 Short sword || 1 Cast: Magic Dart || 75 Dodge: Dodged || 8