Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 3363476521492080980 25 fleeber the Magician (level 3, -1/28 HPs) Began as a Djinni Conjurer on Nov 25, 2022. Constricted to death by Terence (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1445 turns). fleeber the Magician (Djinni Conjurer) Turns: 1445, Time: 00:01:46 Health: -1/28 AC: 2 Str: 6 XL: 3 Next: 20% Gold: 75 EV: 9 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . i - +1 dagger (freeze) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: grasped by roots, flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons i - a +1 dagger of freezing (weapon) Armour a - a +0 robe (worn) Jewellery m - an amulet of faith Scrolls d - 2 scrolls of poison {unknown} e - a scroll of teleportation {unknown} f - a scroll of silence {unknown} g - a scroll of vulnerability {unknown} j - a scroll of fog {unknown} l - a scroll of enchant armour {unknown} Potions b - a potion of cancellation {unknown} c - 2 potions of curing {unknown} h - a potion of degeneration {unknown} k - a potion of flight {unknown} n - a potion of attraction {unknown} Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 f - Beastly Appendage Tmut 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Terence, wielding a +0 morningstar, wearing a +0 ring mail and carrying a wand of roots (7) (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. The grasping roots constrict you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar, wearing a +0 ring mail and carrying a wand of roots (7) (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. The grasping roots constrict you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar, wearing a +0 ring mail and carrying a wand of roots (7) (lightly wounded, 81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The grasping roots constrict you. The grasping roots release their grip on you. The searing ray hits Terence! Terence is severely wounded. Terence drinks a potion. Terence is healed! Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You hear a shout! The roots grasp on you weakens, but your attempt to escape fails. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You escape the roots grasp. Terence shouts, "Get ready for death!" You see here a +0 rapier. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You die... #.# #.# #.# #.# #.# #.# #.#### ##.## #.# #....# ##...## #.# ####.###.....### #.# #...........#####.# #######.#.........# #(#...####### #@##### #)# #.# #.# #@# #.# ##.########.# #...........# #..#######..######.. You could see Terence. Vanquished Creatures A dart slug (D:2) 2 ball pythons (D:1) 2 endoplasms A giant cockroach (D:1) 4 goblins 4 hobgoblins 2 kobolds (D:1) 2 bats A frilled lizard (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fleeber the Djinni Conjurer began the quest for the Orb. 0 | D:1 | fleeber set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 289 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 449 | D:1 | Reached skill level 1 in Fighting 1130 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 1130 | D:2 | Learned a level 1 spell: Beastly Appendage 1429 | D:2 | Noticed Terence 1445 | D:2 | Constricted to death by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring, minmay_tromino_i4 D:2: layout_loops_corners, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Action || total -------------------------++------- Cast: Magic Dart || 42 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 4