Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6060279253852229021 77 fleeber the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 27, 2022. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (1376 turns). fleeber the Conjurer (Deep Elf Conjurer) Turns: 1376, Time: 00:03:49 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 13% Magic: 1/12 EV: 6 Int: 25 God: Gold: 36 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . g - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . f - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: held A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 helmet (worn) Magical Staves g - a staff of conjuration (weapon) Wands k - a wand of paralysis (11) Scrolls c - a scroll of butterflies {unknown} d - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} i - a scroll of summoning {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of haste {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations + Level 2.2 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 10% 3 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 19% 4 Confusing Touch Hex 5% N/A 26% 3 Fulminant Prism Conj/Hex 13% 3d9 30% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 94% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 Terence Message History The gnoll is heavily wounded. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence, p - gnoll Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (87% to hit) You feel a surge of power! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 club. You have reached level 4! You feel clever. The searing ray hits Terence! Terence is almost dead. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - Terence Aim: a gnoll, wielding a +0 flail (84% to hit) You feel a surge of power! The searing ray misses Terence. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray misses the gnoll. Terence hits you with a +0 hand axe. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (84% to hit) You feel a surge of power! The searing ray hits Terence but does no damage. Terence is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... .# ..## # .##.... #. .#....# #.##. >#..#.# #...###.....<# ##..8.#.....### .##$)#<#......... ....8g@@8....### ######g##....## #####8##.....## #..†.......#...# # #.######.......##.### #.# #...>..)....† #.# #.# #........#.###.. #.# #(# ##.....#......w. #.# #.# #...##.w.....# You could see Terence and 2 gnolls. Vanquished Creatures Jessica (D:2) A gnoll (D:2) An adder (D:2) A dart slug (D:2) 3 ball pythons 3 giant cockroaches A goblin (D:1) 6 hobgoblins 5 quokkas 2 bats 2 frilled lizards (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fleeber the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 231 | D:1 | Found a faded altar of an unknown god. 259 | D:1 | You fall into a shaft and drop 1 floor! 270 | D:2 | Reached skill level 1 in Translocations 270 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 759 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 785 | D:1 | Learned a level 2 spell: Searing Ray 1192 | D:2 | Noticed Jessica 1194 | D:2 | Killed Jessica 1195 | D:2 | Reached skill level 5 in Conjurations 1333 | D:2 | Found Nodeckuug's Jewellery Shoppe. 1368 | D:2 | Noticed Terence 1372 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1376 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, ebering_ecumenical_altar_rust D:2: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, nicolae_shop_bloodbath_and_beyond, nicolae_shop_waterfront, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.2 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 59 | || 59 Searing Ray | 1 | 2 || 3 Armor: Robe | 1 | || 1 Dodge: Dodged | 2 | || 2