Seeded DCSS version 0.28-a0-1227-ga9037bb4c8 (webtiles) character file. Game seed: 3735675696286094443 (custom seed) 2 flotson the Chopper (level 1, 12/12 HPs) Began as a Gargoyle Gladiator on Dec 23, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (98 turns). flotson the Chopper (Gargoyle Gladiator) Turns: 98, Time: 00:00:17 Health: 12/12 AC: 6 Str: 17 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 8 God: Gold: 12 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting - Level 2.6(2.7) Axes + Level 0.1(1.7) Maces & Flails + Level 1.8 Throwing + Level 0.1 Armour + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Options error: Full pregeneration is not allowed on this build of crawl. (~/.crawlrc:90) Welcome, flotson the Gargoyle Gladiator. Game seed: 3735675696286094443 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door here. A rat comes into view. You slash the rat! You kill the rat! No target in view! A quokka comes into view. You barely miss the quokka. The quokka closely misses you. The quokka misses you. You closely miss the quokka. The quokka misses you. You miss the quokka. The quokka bites you. The quokka bites you but does no damage. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. x2 You slash the quokka! You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a quokka corpse. You now have 12 gold pieces. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #. #.# #. #?# #.##.# ## #....# K.# ####....##...# .............# ...#...@##...### ................ ...#.##.######## . # #.# #.# #.# #.# #.# #.# You could see a kobold. Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flotson the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 98 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, minmay_misc_feat_rows, minmay_tetromino_t2 Action || total -------------------------++------- Melee: War axe || 7 Armor: Leather armour || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 86 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 86 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts