Dungeon Crawl Stone Soup version 0.28-a0-1227-ga9037bb4c8 (webtiles) character file. Game seed: 6527005192528717780 10 flotson the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Dec 23, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (219 turns). flotson the Ducker (Demonspawn Gladiator) Turns: 219, Time: 00:00:28 Health: 22/22 AC: 6 Str: 14 XL: 2 Next: 10% Magic: 2/2 EV: 11 Int: 9 God: Gold: 7 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 ring mail rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour c - a +0 helmet (worn) f - a +0 ring mail (worn) Scrolls e - a scroll of torment {unknown} Skills: + Level 2.1 Fighting + Level 2.8 Axes + Level 2.0 Throwing + Level 0.4 Armour + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The quokka barely misses you. Things that are here: a +0 club; a hobgoblin corpse You slash the quokka! You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a quokka corpse. A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You now have 7 gold pieces. Found a stone staircase leading down. A ball python comes into view. The ball python hisses angrily. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python barely misses you. The ball python closely misses you. The ball python barely misses you. You hit the ball python. The ball python is heavily wounded. The ball python barely misses you. The ball python closely misses you. You slash the ball python! You kill the ball python! Your Throwing skill increases to level 2! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# .....# .. .....########## .### ............ .. ... .###.######.##.##..### .# #.# #.#......>. .# #.# #........# .###.######........# ................@..# ...................# ####.######......#.# #.# #.#...##.# #.# #..###...# #.########.#.#### #...........# ############# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flotson the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 184 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 219 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_e, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.0 Fighting | | 2.1 Axes | | 2.8 Armour | | 0.4 Dodging | | 2.8 Action || total -------------------------++------- Melee: War axe || 17 Armor: Ring mail || 7 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 225 | 225 | 0 | 0 | 164 | 1 | 225.0 | Dungeon | 225 | 225 | 0 | 0 | 164 | 1 | 225.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 225 daAuts