Dungeon Sprint DCSS version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 18264140528383397070 7 flyleaff the Conjurer (level 2, -12/24 HPs) Began as an Octopode Hedge Wizard on Mar 17, 2022. Was an Initiate of Vehumet. Mangled by a jumping spider (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:10 (161 turns). flyleaff the Conjurer (Octopode Hedge Wizard) Turns: 161, Time: 00:05:11 Health: -12/24 AC: 1 Str: 21 XL: 2 Next: 0% Magic: 7/12 EV: 14 Int: 34 God: Vehumet [......] Gold: 0 SH: 0 Dex: 23 Spells: 1/7 levels left rFire . . . SeeInvis . C - +6 Majin-Bo {vamp, MP+6 Int+6} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . t - +6 ring of dexterity rCorr . Rampage . u - +6 ring of dexterity Will ..... NoTele + v - +6 ring of intelligence Stlth ++++...... w - +6 ring of intelligence HPRegen 0.08/turn x - +6 ring of strength MPRegen 0.13/turn y - +6 ring of strength s - ring of flight (no ring) @: flying, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons C - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour b - a +0 hat (worn) D - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery s - a ring of flight (on tentacle) t - a +6 ring of dexterity (left tentacle) u - a +6 ring of dexterity (right tentacle) v - a +6 ring of intelligence (on tentacle) w - a +6 ring of intelligence (on tentacle) x - a +6 ring of strength (on tentacle) y - a +6 ring of strength (on tentacle) Wands z - a wand of mindburst (7) A - a wand of iceblast (7) B - a wand of acid (7) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify r - 2 scrolls of fear Potions c - 8 potions of magic d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of might Miscellaneous E - a lightning rod (4/4) Skills: - Level 5.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.0 Spellcasting - Level 5.2 Conjurations + Level 0.0 Hexes + Level 1.0 Summonings - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Slow Hex 20% N/A 5% 1 c - Blink Tloc 22% N/A 5% 2 d - Call Imp Summ 11% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 22% 6-21 5% 3 Mephitic Cloud Conj/Pois/Air 16% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You enter the transporter and appear at another place. A jumping spider and a scorpion come into view. Found two items. Found a transporter. Cast which spell? (? or * to list) A beastly little devil appears in a puff of flame. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The jumping spider hisses angrily. Unknown command. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jumping spider Aim: a jumping spider (ally target, 100% to hit) The magic dart hits the jumping spider but does no damage. The scorpion completely misses your crimson imp. Your crimson imp hits the jumping spider but does no damage. The jumping spider pounces on you! You are caught in a web! The jumping spider bites you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses your crimson imp. The jumping spider closely misses you. The jumping spider barely misses you. Your crimson imp hits the jumping spider but does no damage. You sock the jumping spider! You feel better. Your grab misses the jumping spider. You squeeze the jumping spider, but do no damage. The jumping spider is moderately wounded. The jumping spider misses you. The jumping spider bites you. * * * LOW HITPOINT WARNING * * * The scorpion stings your crimson imp. The jumping spider closely misses you. x2 Your crimson imp hits the jumping spider. The scorpion barely misses your crimson imp. You hit the jumping spider. You grab the jumping spider. The jumping spider is heavily wounded. You constrict the jumping spider. The jumping spider pounces on you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.[.}.▓ ▓...s.▓ ▓..s5.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a jumping spider (ally target), a scorpion and a friendly crimson imp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flyleaff the Octopode Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 15 | D | Banished a spatial maelstrom 107 | D | Learned a level 1 spell: Slow 108 | D | Reached skill level 5 in Fighting 108 | D | Reached skill level 5 in Conjurations 108 | D | Reached XP level 2. HP: 24/24 MP: 6/6 112 | D | Learned a level 2 spell: Blink 115 | D | Learned a level 2 spell: Call Imp 126 | D | Became a worshipper of Vehumet 155 | D | Entered arena 2. 155 | D | Noticed a jumping spider 155 | D | Noticed a scorpion 155 | D | Found a transporter. 161 | D | Mangled by a jumping spider Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.0 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Quarterstaff || 2 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 1 Call Imp || 1 Use: Potion || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 16 | 19 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 16 | 19 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 155 daAuts