Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 4931944075963027938 4 foggymo the Sneak (level 1, 0/13 HPs) Began as a Merfolk Enchanter on Nov 9, 2023. Slain by a goblin ... wielding a +1 dagger of venom (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:02 (101 turns). foggymo the Sneak (Merfolk Enchanter) Turns: 101, Time: 00:04:02 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 3/3 EV: 12 Int: 14 God: Gold: 16 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -10) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) f - a +0 club Armour b - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} Potions c - 2 potions of invisibility d - a potion of brilliance {unknown} Skills: + Level 1.2 Short Blades + Level 2.7 Dodging + Level 3.4 Stealth + Level 2.0 Spellcasting + Level 3.1 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The rat is severely wounded. The rat barely misses you. You hit the rat. You kill the rat! You're too inexperienced to learn that spell! A quokka comes into view. Found a stone staircase leading down. The quokka misses you. You closely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is severely wounded. The quokka completely misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You hit the quokka. You kill the quokka! Found an escape hatch in the floor. You see here a quokka corpse. A dart slug and a goblin come into view. The goblin is wielding a +1 dagger of venom. Found a dagger. A bat comes into view. Found a murky red potion. The bat hits you but does no damage. You barely miss the bat. The goblin shouts! The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. The goblin barely misses you. You miss the goblin. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! You hit the goblin. The goblin is severely wounded. You feel very sick. You hit the goblin but do no damage. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +1 dagger of venom. You die... ...# ### ####......# #.. .....#....>#### ##.# ..............########..# ....... #.#....†.....## ....... #>..##.##...## !...... #.#..#....#.# .......####.##....###..# ......bg@......#....##.# ......#####.........# .# ...)................# .. ###. #################8.. # ..... .. ##...## .. #.....###. ##.<.###.. #.....##.. You could see a goblin and a bat. Vanquished Creatures A bat (D:1) A quokka (D:1) 3 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | foggymo the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 17 Stab: Sleeping || 2 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 50 | 49 | 0 | 0 | 1 | 99.0 | Dungeon | 99 | 50 | 49 | 0 | 0 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts