Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 13631395864212155823 75 fooobarrr the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Nov 9, 2024. Slain by Ijyb ... wielding a +4 dagger of speed (2 damage) ... while paralysed by Ijyb ... on level 2 of the Dungeon. The game lasted 00:03:04 (1631 turns). fooobarrr the Conjurer (Octopode Conjurer) Turns: 1631, Time: 00:03:05 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 31% Magic: 1/7 EV: 2 Int: 22 God: Gold: 115 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: paralysed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Missiles b - 5 javelins (quivered) k - a throwing net Jewellery e - an amulet of regeneration h - a ring of ice Scrolls c - 2 scrolls of poison {unknown} d - a scroll of identify {unknown} f - 2 scrolls of enchant weapon {unknown} i - a scroll of teleportation {unknown} Potions a - a potion of magic g - 4 potions of attraction {unknown} j - a potion of mutation {unknown} l - a potion of berserk rage {unknown} m - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 38% 3 Ozocubu's Armour Ice 2% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:1 ( Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: Ijyb, wielding a +4 dagger of speed, wearing a +0 scale mail and carrying a wand of paralysis (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +4 dagger of speed, wearing a +0 scale mail and carrying a wand of paralysis (77% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with some effort. The searing ray misses Ijyb. You finish channelling your searing ray. A bat comes into view. Ijyb screams, "You look like good test subject!" Ijyb hits you with a +4 dagger of speed! You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +4 dagger of speed, wearing a +0 scale mail and carrying a wand of paralysis (lightly wounded, 77% to hit) The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb hits you with a +4 dagger of speed. Without enough magic to sustain it, your searing ray dissipates. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +4 dagger of speed. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +4 dagger of speed. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +4 dagger of speed. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +4 dagger of speed. You die... Ijyb screams, "Time for next experiment!" #.# #..## ##.....# #.# #...# #..##### #.# #.#.# #.## #.# #.#.# ##.# ## #.# #.#.# #..# #. #.# #.#.# ##.#### #. #.# #...###.....###. ###.########..#.........#รท #........@##..#.#.._..#.#. #.......g(##.............. #..........)..###.....#### #<........##..####.#### #.........##...#...# #.........##.#.#.### ##### #.........##.#.#.#####.... ###..#######...........### #.## #[..#.####### You could see Ijyb. Vanquished Creatures 3 gnolls (D:2) A ribbon worm (D:2) 2 dart slugs 3 ball pythons 4 endoplasms A goblin (D:2) 7 hobgoblins 9 kobolds 3 bats A frilled lizard (D:2) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fooobarrr the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 38 | D:1 | Found Simues's Weapon Shoppe. 113 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 354 | D:1 | Learned a level 2 spell: Searing Ray 765 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 862 | D:2 | Reached skill level 5 in Conjurations 940 | D:2 | Found a radiant altar of Vehumet. 1311 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1620 | D:3 | Noticed Ijyb 1620 | D:3 | Found a faded altar of an unknown god. 1628 | D:2 | Paralysed by Ijyb for 4 turns 1631 | D:2 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_rooms, serial_shops, shop, grunt_decor_fettered D:2: layout_rooms, basic_altar, st_stairs_9 D:3: minmay_octagon_keep, layout_basic, nicolae_ecumenical_pavilion, uniq_ijyb, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Constrict | 1 | || 1 Tentacles | 1 | || 1 Throw: Javelin | 6 | || 6 Cast: Magic Dart | 59 | 7 || 66 Searing Ray | | 3 || 3 Armour: Skin | 2 | 8 || 10 Dodge: Dodged | 4 | 1 || 5