Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 1587978841092708390 88 fortune76 the Magician (level 4, -4/31 HPs) Began as a Djinni Air Elementalist on Sept 29, 2021. Was a Follower of Okawaru. Slain by a water moccasin (8 damage) ... in a sewer. The game lasted 00:07:31 (2883 turns). fortune76 the Magician (Djinni Air Elementalist) Turns: 2883, Time: 00:07:32 Health: -4/31 AC: 2 Str: 7 XL: 4 Next: 81% Gold: 44 EV: 13 Int: 17 God: Okawaru [*.....] SH: 0 Dex: 14 rFire + + . SeeInvis . d - +2 whip (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: swift, flying, quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Heroism You were in a sewer. You worshipped Okawaru. Okawaru was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 44 gold pieces. Inventory: Hand Weapons d - a +2 whip of venom (weapon) Armour a - a +0 robe (worn) b - a +0 scale mail Scrolls e - a scroll of enchant armour {unknown} g - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of might {unknown} f - a potion of haste {unknown} h - a potion of ambrosia {unknown} j - a potion of magic {unknown} Skills: - Level 3.0 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 16% N/A 5% 2 c - Swiftness Air 16% N/A 11% 3 d - Airstrike Air 8% N/A 34% 4 e - Foxfire Conj/Fire 64% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You don't know that spell. Casting: Airstrike (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (34% risk of failure)! Continue anyway? Aiming: Airstrike (extremely dangerous; 34% risk of failure) Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (moderately wounded) You miscast Airstrike. You are very lightly contaminated with residual magic. Sparks of electricity dance around you! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 53% to hit) The zap misses the water moccasin. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 53% to hit) The zap hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 53% to hit) The zap hits the water moccasin! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? You feel quick. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. The water moccasin completely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The water moccasin bites you! You die... ####..# #≈##..# #≈##..# ######## #≈###.## ###......### ##≈##...# ###...≈...≈≈.### #.≈.#...# #≈...≈####≈....### #.≈.)...# ≈.≈.### ###.≈...###.≈))...# .≈.# ##≈≈S@..≈≈≈†##### .≈. #≈..≈.###.≈.....# #≈ #.....### #.≈...∩.# ## ..≈≈.### #.≈.#.∩.# ....## ##≈##...# #### #≈###### #≈# ### You could see a water moccasin. Vanquished Creatures 3 adders 3 worms (D:3) 3 dart slugs 2 ball pythons 4 endoplasms 2 giant cockroaches (D:3) A goblin (D:2) 2 hobgoblins 5 jackals 3 quokkas 4 bats (D:1) A frilled lizard (D:1) 6 kobolds 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fortune76 the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:1 | Found a faded altar of an unknown god. 145 | D:1 | Became a worshipper of Warmaster Okawaru 145 | D:1 | Reached * piety under Okawaru 287 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 1228 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 1228 | D:2 | Learned a level 1 spell: Foxfire 1977 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 2647 | D:3 | Found a glowing drain. 2652 | Sewer | Entered a sewer 2865 | Sewer | Noticed a water moccasin 2883 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, ebering_ecumenical_altar_box D:2: layout_loops_cross D:3: layout_loops_ring, lightli_sewer_entry_pipes Sewer: sewer_the_moccasin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Dodging | 3 | 3.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Shock | 74 | 50 || 124 Swiftness | | 1 || 1 Airstrike | | 1 || 1 Armor: Robe | 4 | 4 || 8 Dodge: Dodged | 10 | 16 || 26