Dungeon Crawl Stone Soup version 0.31-a0-1338-gb567cfdca4 (webtiles) character file. Game seed: 9094266254236301720 0 foxglove the Grave Robber (level 1, 8/11 HPs) Began as a Vampire Necromancer on Dec 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:08:05 (137 turns). foxglove the Grave Robber (Vampire Necromancer) Turns: 137, Time: 00:08:06 Health: 8/11 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 12 Int: 17 God: Gold: 24 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.41/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1, [frail 1] a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons f - a +0 orcbow Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of teleportation {unknown} g - 3 scrolls of enchant armour {unknown} Potions b - a potion of magic d - a potion of haste {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. [You are frail. (-10% HP)] Message History f - a +0 orcbow (weapon) Okay, then. There is an open door here. Found 3 scrolls labelled MEDIL IRON. Found 13 gold pieces. You now have 11 gold pieces. A rat comes into view. You see here 3 scrolls labelled MEDIL IRON. You see here 13 gold pieces. You see here 3 scrolls labelled MEDIL IRON. g - 3 scrolls labelled MEDIL IRON You see here 13 gold pieces. You now have 24 gold pieces (gained 13). Okay, then. You shoot an arrow. The arrow hits the rat. The rat is moderately wounded. You shoot an arrow. The arrow closely misses the rat. You shoot an arrow. The arrow closely misses the rat. The rat closely misses you. You begin bloodletting. You continue bloodletting. The rat bites you. You continue bloodletting. The rat completely misses you. You continue bloodletting. The rat bites you. You continue bloodletting. The rat closely misses you. You continue bloodletting. The rat closely misses you. You become bloodless. Okay, then. You shoot an arrow. The arrow barely misses the rat. The rat bites you. You are now empty-handed. The rat closely misses you. You hit the rat. You kill the rat! You begin the revivification ritual. You continue your ritual. x5 You return to life. You feel frail. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. ### .... ..###.... #.....### #######........ .......@†..# ....######.##.# ..... ###.# .### ..... ##...##.... .....##....#....# .............# ............## ....#.......# ............### There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | foxglove the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 137 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 1 Fire: Orcbow || 4 Ability: Exsanguinate || 1 Revivify || 1 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 130 | 8 | 0 | 0 | 1 | 138.0 | Dungeon | 138 | 130 | 8 | 0 | 0 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts