Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10455812404455351389 14 foxglove the Grave Robber (level 2, -2/20 HPs) Began as a Ghoul Necromancer on Dec 23, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:07:43 (591 turns). foxglove the Grave Robber (Ghoul Necromancer) Turns: 591, Time: 00:07:46 Health: -2/20 AC: 3 Str: 11 XL: 2 Next: 41% Magic: 0/4 EV: 12 Int: 10 God: Gold: 9 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +1 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +1 robe (worn) Potions b - a potion of magic f - a potion of cancellation Skills: + Level 1.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 36% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 9% 2d6 16% 3 Animate Dead Necr 9% N/A 45% 4 Agony Necr 9% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Found a scroll labelled NAFROZEVYPP. Your jackal skeleton closely misses the jackal. Really walk into that dispersal trap? You enter a dispersal trap! The jackal blinks! x3 Your jackal skeleton blinks! The jackal blinks! You blink. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal bites you but does no damage. Your jackal skeleton barely misses the jackal. The jackal barely misses you. Really walk into that dispersal trap? You enter a dispersal trap! The jackal blinks! x2 Your jackal skeleton blinks! The jackal blinks! x3; You blink. Found a hand axe. The jackal barely misses you. The jackal closely misses you. The jackal misses you. You see here a scroll labelled NAFROZEVYPP. c - a scroll labelled NAFROZEVYPP The jackal closely misses you. x2 As you read the scroll labelled NAFROZEVYPP, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. It was a scroll of magic mapping. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 76%) The jackal writhes in agony. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... *,,,,,,,,,* *,,,,,,,,*,,* *,,,,,,,,,* *,,,,,,,,...#* *,,,,,,,,,* *,***##**....# *,,,,,,,,,* #,*##.,,...... **,,,,,,,#######.*#..*##.##.. **,,,,,*#.....#.##.###..#... ****,,*#.)...#............. *,,*#...h.#...^..Z..##.. *,,*#..@h.Z....§........ *,,*#...h......§.§.#..## *,,*#.................## *,,*#......##.#.....#.## *,,....###.#....§.#..... *#...##* #.#..###.....#. #..#* #.#..* ###..... **#..* ###...#* ###... *,..,* #.....# *##..).. You could see 3 jackals and a friendly jackal skeleton. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A ball python (D:1) 2 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | foxglove the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 225 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/3 591 | D:1 | HP: 1/20 [jackal (3)] 591 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_rooms, amcnicky_mini_pool_small Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 2.2 Necromancy | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 43 Cast: Necrotise || 18 Use: Scroll || 4 Armor: Robe || 22 Dodge: Dodged || 64