Dungeon Sprint DCSS version 0.30-a0-1161-g0704695555 (webtiles) character file. Game seed: 14932352083948945356 0 fozzywoppz the Sneak (level 1, -11/9 HPs) Began as a Spriggan Enchanter on Apr 28, 2023. Mangled by a merfolk siren ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:42 (12 turns). fozzywoppz the Sneak (Spriggan Enchanter) Turns: 12, Time: 00:00:42 Health: -11/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation @: mesmerised, hasted, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.1 Short Blades + Level 2.6 Dodging + Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You don't know any spells. Sorry, you're not good enough to have a special ability. You close the door. A merfolk siren opens the door. You open the door. 2 boulder beetles come into view. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. You break out of your daze! There is an open door here. You see here 243 gold pieces. The helpless boulder beetle fails to defend itself. You puncture the boulder beetle! The boulder beetle is lightly wounded. The boulder beetle closely misses you. You barely miss the boulder beetle. The boulder beetle is lightly wounded. The boulder beetle misses you. Unknown command. You hit the boulder beetle but do no damage. The boulder beetle is lightly wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The boulder beetle closely misses you. Unknown command. You hit the boulder beetle but do no damage. The boulder beetle is lightly wounded. The merfolk siren chants its luring song. The boulder beetle closely misses you. Unknown command. You hit the boulder beetle. The boulder beetle is lightly wounded. The merfolk siren chants its luring song. The boulder beetle leaps! Unknown command. Okay, then. You feel yourself speed up. The merfolk siren hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ##+## ##.#.## #.B#°.# #.#@# # #B## .## ##m##...# +B<.'m# ##.##...# #+# .## # You could see 2 boulder beetles and a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fozzywoppz the Spriggan Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed a merfolk siren 4 | D | Noticed a boulder beetle 4 | D | Noticed a boulder beetle 12 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 5 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts