Dungeon Sprint DCSS version 0.31-a0-4-gefa6de2278 (webtiles) character file. Game seed: 760076882405625998 60 fozzywoppz the Sneak (level 3, -4/16 HPs) Began as a Spriggan Enchanter on May 4, 2023. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:10 (165 turns). fozzywoppz the Sneak (Spriggan Enchanter) Turns: 165, Time: 00:02:11 Health: -4/16 AC: 2 Str: 4 XL: 3 Next: 82% Magic: 6/9 EV: 20 Int: 16 God: Gold: 40 SH: 0 Dex: 17 Spells: 5/10 levels left rFire . . . j - +2 dagger (freeze) rCold + . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no teleportation @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, cold resistance 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 40 gold pieces. Inventory: Hand Weapons j - a +2 dagger of freezing (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking k - a scroll of torment n - a scroll of poison Potions a - 2 potions of mutation c - a potion of invisibility d - 2 potions of curing e - a potion of heal wounds f - 2 potions of haste g - 2 potions of magic h - a potion of berserk rage m - a potion of resistance Skills: + Level 4.3 Short Blades + Level 5.4 Dodging + Level 7.1 Stealth - Level 4.0 Spellcasting - Level 5.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 19% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 19% N/A 6% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Your flesh is cold resistant. (rC+) Message History The water elemental hits you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss the water elemental. The water elemental hits you. There is an open door to the Ecumenical Temple here. You aren't carrying any items that you can evoke. You fade into invisibility! There is an open door here. There is an open door here. You flicker for a moment. You flicker back into view. There is an open door to the Ecumenical Temple here. There is a fountain of clear blue water here. You aren't carrying any items that you can evoke. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) This spell is extremely dangerous to cast! Memorise Confusing Touch, consuming 3 spell levels and leaving 5? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (6% risk of failure)! Continue anyway? Your hands begin to glow red. The water elemental closely misses you. You hit the water elemental but do no damage. The water elemental is completely immune to your confusing touch! Your hands stop glowing. The water elemental closely misses you. You hit the water elemental but do no damage. The water elemental misses you. You hit the water elemental but do no damage. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..'...♣♣♣♣ ♣.# ..#......♣ ♣♣.# ###....♣♣♣ ♣..# ..#....~♣♣♣♣..###+#+###+ ..#...~~♣♣.♣..#......... ..#..~~~~♣♣.♣.'.@E...... #'#..~≈≈~~~...#...###### ..#†~~≈~~~....#.⌠.# [.#.~≈~~~.....#...# ..#.~~~....†..#+### ###...........# ..............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fozzywoppz the Spriggan Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 11 | D | Noticed Jessica 14 | D | Killed Jessica 15 | D | Reached skill level 6 in Stealth 15 | D | Reached XP level 2. HP: 13/13 MP: 6/8 17 | D | Reached XP level 3. HP: 16/16 MP: 6/9 44 | D | Reached skill level 5 in Hexes 56 | D | Learned a level 2 spell: Ensorcelled Hibernation 60 | D | Reached skill level 5 in Dodging 60 | D | Reached skill level 7 in Stealth 81 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 110 | D | Noticed a water elemental 162 | D | Learned a level 3 spell: Confusing Touch 165 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 4 5 | 5.4 Spellcasting | 4 | 4.0 Short Blades | 3 4 | 4.3 Stealth | 6 7 | 7.1 Hexes | 4 5 | 5.0 Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Ensorcelled Hiber || 2 Confusing Touch || 1 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 0 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 0 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 114 daAuts