Dungeon Sprint DCSS version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 11870558256032385487 60 fozzywoppz the Magician (level 3, -3/25 HPs) Began as a Demonspawn Hedge Wizard on Nov 7, 2023. Slain by a water elemental (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:13 (367 turns). fozzywoppz the Magician (Demonspawn Hedge Wizard) Turns: 367, Time: 00:03:14 Health: -3/25 AC: 4 Str: 10 XL: 3 Next: 82% Magic: 8/9 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: rugged brown scales 2 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking j - a scroll of immolation {unknown} k - 3 scrolls of identify m - a scroll of torment {unknown} Potions d - 3 potions of magic e - a potion of curing g - a potion of haste h - 3 potions of mutation {unknown} l - a potion of might {unknown} Skills: + Level 3.8 Dodging + Level 4.0 Stealth + Level 4.5 Spellcasting + Level 3.7 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Static Discharge Conj/Air 20% 3-4/arc 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Blink Tloc 12% N/A 16% 2 Call Imp Summ 14% N/A 16% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Summon Lightning Spire Summ/Air 5% N/A 77% 4 Airstrike Air 1% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are mostly covered in rugged brown scales. (AC +2, +5% HP) Message History Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged, 100% to hit) The magic dart hits the water elemental but does no damage. The water elemental is heavily damaged. The water elemental barely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged, 100% to hit) The magic dart hits the water elemental but does no damage. The water elemental is heavily damaged. The water elemental hits you! Unknown command. The water elemental attacks as it pursues you! The water elemental completely misses you. Magic courses through your body. The water elemental misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged, 100% to hit) The magic dart hits the water elemental. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (severely damaged, 100% to hit) The magic dart hits the water elemental. The water elemental is severely damaged. The water elemental hits you! You die... ▓#'####....♣.♣ ♣♣.# ▓.....#....~♣♣♣♣..# #+#+# ▓.....#...~~♣.....#...... ▓...))#..~~~~..♣..'.⌠.... ▓####'#..~≈≈~~~.♣.#...### ▓.....#.~~≈~~~....# ⌠.# ▓.....#.~≈~~~.....# .# ▓.....#.~~~.E.....# # ▓'#####....@......# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fozzywoppz the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 16 | D | Noticed Jessica 26 | D | Killed Jessica 27 | D | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 27 | D | Reached XP level 2. HP: 12/19 MP: 0/7 27 | D | Gained mutation: You are mostly covered in rugged brown | scales. (AC +2, +5% HP) [demonic ancestry] 27 | D | Reached XP level 3. HP: 12/25 MP: 0/8 319 | D | Learned a level 2 spell: Static Discharge 347 | D | Noticed a water elemental 367 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.8 Spellcasting | 4 | 4.5 Conjurations | 3 | 3.7 Summonings | | 1.0 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 30 Cast: Magic Dart || 23 Static Discharge || 1 Use: Potion || 4 Armour: Robe || 24 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 376 | 376 | 0 | 218 | 0 | 1 | 376.0 | Dungeon | 376 | 376 | 0 | 218 | 0 | 1 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 376 daAuts