Dungeon Sprint DCSS version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 14618863198520087136 5 fozzywoppz the Sneak (level 1, -1/11 HPs) Began as an Octopode Hedge Wizard on Nov 15, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:41 (56 turns). fozzywoppz the Sneak (Octopode Hedge Wizard) Turns: 56, Time: 00:00:41 Health: -1/11 AC: 1 Str: 9 XL: 1 Next: 80% Magic: 4/4 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no teleportation @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 3.3 Stealth + Level 3.2 Spellcasting + Level 1.6 Conjurations + Level 1.5 Summonings + Level 1.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Slow Hex 8% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. An adder, a water moccasin, 2 scorpions and an orc wizard come into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) Okay, then. The orc wizard hits you with a +0 dagger. There is an open door here. You closely miss the orc wizard. You grab the orc wizard. You constrict the orc wizard. The orc wizard completely misses you. You hit the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. You constrict the orc wizard. The orc wizard hits you with a +0 dagger. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, constricted by you, 100% to hit) Okay, then. You hit the orc wizard but do no damage. You squeeze the orc wizard. The orc wizard is almost dead. You constrict the orc wizard, but do no damage. The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. You bump into the unnaturally hard rock wall. You constrict the orc wizard, but do no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You're too confused to move! You constrict the orc wizard. The orc wizard hits you with a +0 dagger. You die... ▓+▓ ▓S▓ ▓S▓ ▓s▓ ▓s▓ ▓o▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ You could see a water moccasin, 2 scorpions, an orc wizard and an adder (asleep). Vanquished Creatures 2 hobgoblins (D) 2 goblins (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fozzywoppz the Octopode Hedge Wizard began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 49 | D | Learned a level 1 spell: Slow 49 | D | Noticed a water moccasin 49 | D | Noticed a scorpion 49 | D | Noticed a scorpion 49 | D | Noticed an orc wizard 56 | D | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Dodging | | 2.4 Spellcasting | | 3.2 Conjurations | | 1.6 Summonings | | 1.5 Translocations | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 18 Constrict || 5 Tentacles || 5 Armour: Skin || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 23 | 0 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 23 | 0 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 56 daAuts