Dungeon Sprint DCSS version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 7110713813691297143 11 fozzywoppz the Firebug (level 2, -23/19 HPs) Began as a Demonspawn Fire Elementalist on Dec 1, 2023. Was an Initiate of Vehumet. Annihilated by a merfolk ... wielding a +0 trident (24 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:57 (130 turns). fozzywoppz the Firebug (DsFE) Turns: 130, Time: 00:02:59 Health: -23/19 AC: 2 Str: 8 XL: 2 Next: 13% Magic: 6/12 EV: 13 Int: 34 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . C - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of magic regeneration Stlth ++ t - +6 ring of intelligence HPRegen 0.23/turn u - +6 ring of intelligence MPRegen 0.13/turn %: no teleportation @: no status effects A: demonic magic 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons B - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) C - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). D - a +5 quick blade Armour a - a +0 robe (worn) Jewellery k - an amulet of magic regeneration (around neck) s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) w - a +6 ring of strength Talismans A - a blade talisman Wands x - a wand of mindburst (7) y - a wand of iceblast (7) z - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 9 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 3.4 Dodging + Level 3.7 Stealth + Level 3.5 Spellcasting + Level 3.3 Conjurations + Level 4.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 66% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 19% N/A 7% 3 Volatile Blastmotes Fire/Tloc 38% 2d13 7% 3 Flame Wave Conj/Fire 31% 2d9 11% 4 Brom's Barrelling Bould Conj/Erth 17% 2d4 26% 4 Petrify Tmut/Erth 6% N/A 45% 4 Summon Forest Summ/Tloc 3% N/A 82% 5 Spellforged Servitor Conj/Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History k - an amulet of magic regeneration (around neck) Okay, then. Okay, then. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. 3 merfolk come into view. The merfolk shouts! Found three items. Found a transporter. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Malevolent energies surge around you. The merfolk shouts! x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the merfolk. You feel better. The merfolk is lightly wounded. The merfolk's fire resistance burns away. Malevolent energies surge around you. The foxfire hits the merfolk! You feel better. The merfolk is burned terribly! The merfolk is moderately wounded. The foxfire hits the merfolk but does no damage. The merfolk is moderately wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the merfolk. You feel better. The merfolk is lightly wounded. The merfolk's fire resistance burns away. Malevolent energies surge around you. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk barely misses you. You feel much better. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.)[".▓.....▓ ▓.....▓.†...▓ ▓.....▓.....▓ ▓.mmm.▓.....▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures 2 ball pythons (D) 2 creatures vanquished. Vanquished Creatures (others) 3 foxfires (D) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fozzywoppz the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 65 | D | Reached skill level 4 in Fire Magic 65 | D | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 65 | D | Reached XP level 2. HP: 19/19 MP: 6/6 69 | D | Learned a level 2 spell: Scorch 79 | D | Became a worshipper of Vehumet 108 | D | Entered arena 2. 108 | D | Found a transporter. 117 | D | Got the Spellbook of Tectonic Leadership 126 | D | Entered arena 3. 126 | D | Noticed a merfolk 126 | D | Noticed a merfolk 126 | D | Noticed a merfolk 126 | D | Found a transporter. 130 | D | Annihilated by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.4 Stealth | 3 | 3.7 Spellcasting | 3 | 3.5 Conjurations | 3 | 3.3 Fire Magic | 4 | 4.0 Action || total ---------------------------++------- Cast: Scorch || 3 Foxfire || 2 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 13 | 0 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 13 | 0 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 128 daAuts