Dungeon Crawl Stone Soup version 0.26-a0-771-g060e6a62af (webtiles) character file. Game seed: 6556929730278377258 4 frankcastle the Poker (level 1, -3/18 HPs) Began as a Merfolk Fighter on Nov 8, 2020. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (161 turns). frankcastle the Poker (Merfolk Fighter) Turns: 161, Time: 00:00:54 Health: -3/18 AC: 6 Str: 16 XL: 1 Next: 70% Magic: 1/1 EV: 7 Int: 7 God: Gold: 48 SH: 9 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} Potions d - a potion of might e - a potion of attraction {unknown} Skills: - Level 3.2 Fighting * Level 3.3 Polearms - Level 2.1 Armour * Level 1.1 Dodging - Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the worm! The worm is moderately wounded. The worm bites you. Your shield prevents you from hitting the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! You die... ###...#.......# #...#...(...# #...#.......# #...#.......# #...#.......# # #...#.......# .# #...#.......# .?##. #[..#.......####...... #...#.........@w..# #...########......# #......# #......# #......# #......# #......# +....... You could see a worm. Vanquished Creatures A leopard gecko (D:2) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frankcastle the Merfolk Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 122 | D:1 | You fall into a shaft and drop 1 floor! 136 | D:2 | Reached skill level 1 in Dodging 161 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, patterned_corridor D:2: layout_basic, grunt_gozag_breadcrumbs Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.1 Fighting | | 3.2 Polearms | | 3.3 Armour | | 2.1 Shields | | 3.0 Action || total -------------------------++------- Melee: Trident || 17 Armor: Scale mail || 4 Dodge: Dodged || 4 Block: Kite shield || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 0 | 129 | 2 | 82.0 | Dungeon | 164 | 164 | 0 | 0 | 129 | 2 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts D:2: 39 daAuts