Dungeon Crawl Stone Soup version 0.26-a0-778-g3fe0686644 (webtiles) character file. Game seed: 18201421430898356180 5 frankcastle the Conjurer (level 1, 0/20 HPs) Began as a Gnoll Wanderer on Nov 9, 2020. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (235 turns). frankcastle the Conjurer (Gnoll Wanderer) Turns: 235, Time: 00:00:31 Health: 0/20 AC: 2 Str: 16 XL: 1 Next: 80% Magic: 4/4 EV: 11 Int: 14 God: Gold: 5 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - a curare-tipped dart (quivered) Armour e - a +0 robe (worn) Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 2.4 Throwing + Level 2.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 2.4 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 2.0 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Foxfire Conj/Fire #... 8% 1 Summon Small Mammal Summ #... 22% 1 Conjure Flame Conj/Fire #....... 22% 3 Call Canine Familiar Summ #....... 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The giant cockroach closely misses you. There is an open door here. You hit the leopard gecko but do no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. You die... #...... #...... ##+########...... #........##...... #........##...... ######........##...... ............†.......†. .########.#######....... .......@lB# #....... ..#######'## #....... #.....(.# #.....#+ #.......# ......... #.......# ......... #.$.....# ........ #......... #.........# ..........+ You could see a leopard gecko and a giant cockroach. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frankcastle the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | frankcastle set off with the following items: a +2 dagger, | a curare-tipped dart, a +0 robe; and the following spells | available to memorise: Foxfire, Summon Small Mammal, | Conjure Flame, Call Canine Familiar 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 235 | D:1 | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Fighting | | 4.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 2.4 Armour | | 2.4 Dodging | | 0.1 Stealth | | 0.1 Shields | | 2.4 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 5.3 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Dagger || 22 Bite || 3 Armor: Robe || 7 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 234 | 0 | 0 | 187 | 1 | 234.0 | Dungeon | 234 | 234 | 0 | 0 | 187 | 1 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts