Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 14214134910169649118 50 freelancePsychic the Caller (level 3, -1/24 HPs) Began as a Merfolk Summoner on May 9, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:07:11 (3430 turns). freelancePsychic the Caller (Merfolk Summoner) Turns: 3430, Time: 00:07:12 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 79% Magic: 5/6 EV: 12 Int: 15 God: Gold: 61 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . f - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -8) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons e - a +0 club f - a +0 hunting sling (weapon) Missiles h - 43 stones (quivered ammo) Armour a - a +0 robe (worn) Jewellery d - a +4 ring of protection Scrolls c - 2 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} Skills: + Level 0.7 Polearms - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting * Level 4.8 Summonings * Level 1.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Animate Skeleton Necr 2% N/A 22% 1 Pain Necr 4% 1d4 22% 1 Sting Tmut/Pois 4% 1d3 22% 1 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Poisonous Vapours Pois/Air 2% N/A 32% 2 Ignite Poison Fire/Tmut/Pois 1% N/A 54% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 54% 3 Vampiric Draining Necr 0% 2d6 54% 3 Summon Ice Beast Ice/Summ 10% N/A 54% 4 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Animate Dead Necr 0% N/A 91% 4 Olgreb's Toxic Radiance Pois 1% N/A 91% 4 Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are more poisoned. The adder poisons you! Your rat misses the adder. It was a potion of curing. You feel better. The adder bites you. Your rat barely misses the adder. The adder completely misses you. You swap places. Your rat closely misses the adder. The adder closely misses you. Your rat barely misses the adder. The adder closely misses you. Your rat bites the adder. Fire: 46 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, ally target, 38% to hit) Really fire in your rat's direction? Okay, then. Fire: 46 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, ally target, 38% to hit) You shoot a stone. The stone closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: 45 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, ally target, 38% to hit) You shoot a stone. The stone hits the adder. The adder is almost dead. Your rat barely misses the adder. The adder closely misses you. Your rat closely misses the adder. Fire: 44 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, ally target, 38% to hit) You shoot a stone. The stone closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder misses you. Your rat bites the adder. The adder dies! Your Ice Magic skill increases to level 1! You die... .#.# #.# .#.# #.# ##### .#.########### ##.# ##...# .#....g.Sg..S# #..# ##....# .###########.# #.## #..†... .# #g# #.# #...... .# #.# #.# #...... .###########.# #.# ##....# ..#....gS.g..# #@# ##....# ##.S########## #(# ##....## #..g# #r# ### #.#...# ##...###### #.###.## ##.#..# ..#..##...# ###.##.#.######...# .##..##...####...((###.........# .##......g..##.####.#.......#.## .......g.......# ##.(#####.#.### ####........#### #S.# #...... You could see a friendly rat (summoned). Vanquished Creatures A worm (D:2) 2 bats (D:2) 2 endoplasms (D:2) 2 hobgoblins A quokka (D:2) A frilled lizard (D:1) 5 rats 14 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) An adder (D:2) A worm (D:2) 3 bats 3 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 4 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 goblins (D:2) A kobold (D:1) 2 rats (D:1) 28 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 984 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 2645 | D:2 | Reached XP level 3. HP: 22/24 MP: 3/6 3429 | D:2 | HP: 1/24 [adder (3)] 3430 | D:2 | Reached skill level 1 in Ice Magic 3430 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, minmay_tetromino_o2 D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 | 1.0 Polearms | | 0.7 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Summonings | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 63 Fire: Hunting sling || 53 Cast: Summon Small Mamm || 75 Use: Potion || 1 Stab: Sleeping || 1 Distracted || 2 Armor: Robe || 30 Dodge: Dodged || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3442 | 3321 | 121 | 784 | 1930 | 2 | 1721.0 | Dungeon | 3442 | 3321 | 121 | 784 | 1930 | 2 | 1721.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2680 daAuts D:2: 762 daAuts