Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 14624122124642675037 3 freelancePsychic the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on May 9, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (150 turns). freelancePsychic the Caller (Merfolk Summoner) Turns: 150, Time: 00:01:01 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 whip (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 whip of pain (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion Skills: + Level 0.2 Fighting * Level 1.0 Polearms - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Ice Beast Ice/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Your quokka closely misses the jackal. Your quokka misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. The jackal closely misses you. The jackal barely misses you. Your quokka barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. You barely miss the jackal. The jackal is moderately wounded. Your quokka bites the jackal but does no damage. Your quokka bites the jackal. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites your quokka. Your quokka barely misses the jackal. The jackal barely misses you. The jackal bites your quokka but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your quokka. Your quokka bites the jackal but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses your quokka. Your quokka barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses your quokka. You aren't carrying any potions. You barely miss the jackal. The jackal is moderately wounded. Your quokka misses the jackal. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The jackal bites you. You die... ≈≈≈≈...................# ≈≈≈................♣...# ≈≈....................P# ≈≈...P..........P.....♣# ≈≈......♣P.P♣♣.##...##P# ≈....♣.♣#########'''# ≈......P# #....# ≈≈......# #.#### ≈≈.....P# #@# ≈.......########h## ≈.....♣♣##.....hr.# ≈♣...♣♣ #....§...# ≈♣..P<♣ #........# ♣♣♣♣♣♣ #........## #...........# #........##.. ##........# # You could see a quokka and 2 jackals. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | Reached skill level 1 in Polearms 150 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 | ---------------+----+----- Polearms | 1 | 1.0 Fighting | | 0.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Summonings | | 4.0 Action || total -------------------------++------- Melee: Whip || 14 Cast: Summon Small Mamm || 8 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 77 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 77 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts