Dungeon Crawl Stone Soup version 0.27-a0-1144-g0b7d3b79db (webtiles) character file. Game seed: 13629051383335540818 21 freelancePsychic the Changer (level 2, 0/21 HPs) Began as a Merfolk Transmuter on May 10, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:17 (1610 turns). freelancePsychic the Changer (Merfolk Transmuter) Turns: 1610, Time: 00:03:18 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 83% Magic: 4/5 EV: 13 Int: 12 God: Gold: 89 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -12), appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +2 pair of boots of flying Jewellery c - a ring of wizardry Scrolls e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of haste {unknown} Skills: - Level 1.1 Fighting * Level 3.2 Dodging - Level 3.4 Unarmed Combat - Level 2.0 Spellcasting + Level 3.5 Transmutations + Level 1.0 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 10% 2 Spider Form Tmut/Pois 3% N/A 32% 3 Ice Form Ice/Tmut 5% N/A 78% 4 Hydra Form Tmut 4% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. Your headbutt misses the adder. Your punch misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder misses you. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You hit the adder. Your headbutt misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You closely miss the adder. Your headbutt misses the adder. Your punch misses the adder. The adder is severely wounded. Your transformation is almost over. You die... .. ####### ## #......#.....# ...#......#.....# ..#......#.....####### . ...................># ... #......#.....#####.# ....#......#.....# #.# ...............### #.# ......S@.......#######'# ........................ .....##....#............ .... #....#............ ... ##...#............ .. #...#............ . #..####+#######.# .... #.# ..... #.# You could see an adder. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 3 endoplasms A goblin (D:2) 2 hobgoblins (D:2) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Merfolk Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 1199 | D:2 | Reached skill level 1 in Poison Magic 1610 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.5 Poison Magic | 1 | 1.0 Dodging | 3 | 3.2 Fighting | | 1.1 Unarmed Combat | | 3.4 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 50 Headbutt || 6 Cast: Beastly Appendage || 12 Stab: Distracted || 1 Armor: Robe || 8 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1607 | 1604 | 3 | 372 | 1074 | 2 | 803.5 | Dungeon | 1607 | 1604 | 3 | 372 | 1074 | 2 | 803.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1271 daAuts D:2: 335 daAuts