Dungeon Crawl Stone Soup version 0.27-a0-1186-g8b4daa1eef (webtiles) character file. Game seed: 15526989881320526189 74 freelancePsychic the Caller (level 4, 0/30 HPs) Began as a Merfolk Summoner on May 19, 2021. Slain by a black bear (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:56 (2916 turns). freelancePsychic the Caller (Merfolk Summoner) Turns: 2916, Time: 00:06:57 Health: 0/30 AC: 3 Str: 8 XL: 4 Next: 30% Magic: 1/8 EV: 12 Int: 15 God: Gold: 56 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls d - a scroll of amnesia e - a scroll of identify {@r1} Potions b - 2 potions of heal wounds {@q2} f - a potion of mutation {unknown} g - a potion of might {unknown} Skills: - Level 1.6 Polearms - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 4.9 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 17% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 8% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Ice Beast Ice/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your crimson imp barely misses the black bear. Your crimson imp hits the black bear. The black bear bites your crimson imp! Your crimson imp dies! The black bear looks more energetic. The black bear goes berserk! Your crimson imp hits the black bear but does no damage. The black bear misses your crimson imp. The black bear closely misses your crimson imp. The black bear misses your crimson imp. Your crimson imp blinks! The black bear misses your crimson imp. The black bear claws your crimson imp. The black bear completely misses your crimson imp. Your crimson imp closely misses the black bear. The black bear bites your crimson imp! Your crimson imp dies! The black bear rages. The black bear rages. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. An adder comes into view. The black bear bites you! The black bear claws you but does no damage. The black bear closely misses you. Your crimson imp hits the black bear. The adder hisses angrily. Your crimson imp hits the black bear. The black bear bites you. The black bear claws you. The black bear barely misses you. Your crimson imp barely misses the black bear. Your crimson imp blinks! The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The black bear barely misses you. The black bear rages. The black bear barely misses you. The black bear closely misses you. The black bear barely misses you. The black bear rages. The black bear bites you! You die... .............>##....... ................#...... . .....#..........#....# . ............5.......##. . ..............#........ . ................#.##... . ...............S### .#....$.)#.####h.### #....#..######@...# ... . .....##.†# #....#....... . ....##...##....##....... . .... ###....#.## #...... . .#. #...##..####..... . # #...#...#....... . #.<.........#... ###.......### ###....)...# You could see a black bear (berserk, ally target), an adder and a friendly crimson imp (summoned). Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:3) 2 bats (D:3) 3 frilled lizards A kobold (D:1) 2 rats 11 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) An adder (D:4) 2 dart slugs A ball python (D:2) 6 endoplasms A giant cockroach (D:3) 2 goblins 5 hobgoblins 4 jackals (D:1) 2 kobolds 2 bats A frilled lizard (D:1) 28 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Reached skill level 1 in Polearms 602 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 605 | D:1 | Learned a level 2 spell: Call Imp 1178 | D:1 | You fall into a shaft and drop 1 floor! 1518 | D:2 | Noticed Robin 2257 | D:3 | Reached XP level 3. HP: 18/24 MP: 6/6 2548 | D:4 | Noticed an ogre 2563 | D:4 | Killed an ogre 2564 | D:4 | Reached XP level 4. HP: 11/30 MP: 1/8 2778 | D:4 | Noticed a black bear 2916 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_c, kennysheep_potato, uniq_robin, uniq_terence D:3: layout_rooms, grunt_decor_arrowhead, uniq_crazy_yiuf_cottage D:4: layout_cave_pools Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 1 | 1.6 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Summonings | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 149 | || 149 Cast: Summon Small Mamm | 21 | 5 || 26 Call Imp | 20 | 8 || 28 Use: Scroll | 4 | || 4 Stab: Sleeping | 4 | || 4 Distracted | 1 | || 1 Armor: Robe | 75 | 2 || 77 Dodge: Dodged | 164 | 8 || 172 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2918 | 2879 | 39 | 804 | 1535 | 4 | 729.5 | Dungeon | 2918 | 2879 | 39 | 804 | 1535 | 4 | 729.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1178 daAuts D:3: 1091 daAuts D:2: 349 daAuts D:4: 299 daAuts