Dungeon Crawl Stone Soup version 0.27-a0-1186-g8b4daa1eef (webtiles) character file. Game seed: 13151207271824533965 3 freelancePsychic the Caller (level 1, -1/14 HPs) Began as a Merfolk Summoner on May 19, 2021. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (175 turns). freelancePsychic the Caller (Merfolk Summoner) Turns: 175, Time: 00:01:17 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Potions c - a potion of magic {unknown} Skills: + Level 0.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Ice Beast Ice/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal enters a dispersal trap! You blink. Found a scroll labelled GENOMM OCOSYO. A hobgoblin comes into view. The hobgoblin shouts! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin misses your bat. Your bat hits the hobgoblin but does no damage. Your bat misses the jackal. You completely miss the hobgoblin. Your bat hits the hobgoblin. x2 The jackal bites your bat but does no damage. Your bat barely misses the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. Your bat hits the hobgoblin but does no damage. Your bat closely misses the hobgoblin. The jackal misses your bat. Your bat barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is heavily wounded. Your bat hits the hobgoblin. The jackal closely misses your bat. Your bat hits the jackal. The jackal bites your bat. Your bat hits the jackal but does no damage. The hobgoblin hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The hobgoblin shouts! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barely misses your rat. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin is severely wounded. The jackal misses you. The hobgoblin hits you. You die... #h# #.# ##h###.# ## ###.####...##.##.. #................. #.#.####h(.....### #.#..§..#......#8. #h###...h.#....#≈. #g###.###.##.#.#≈. #@hh..# #....#.#§. #####?# #.####.#≈. #.....# ##.#§. ###.#####..#≈§ #........#§§ #######..#8§ ####.### #....... #.###..# You could see 3 jackals and a hobgoblin. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Melee: Unarmed || 36 Cast: Summon Small Mamm || 9 Armor: Robe || 6 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 0 | 95 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 0 | 95 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts