Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 15949450624733645924 23 freelancePsychic the Conjurer (level 2, 0/19 HPs) Began as a Mummy Conjurer on Aug 16, 2021. Was an Initiate of Vehumet. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (649 turns). freelancePsychic the Conjurer (Mummy Conjurer) Turns: 649, Time: 00:02:57 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 75% Magic: 0/6 EV: 11 Int: 17 God: Vehumet [......] Gold: 13 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 3d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 17% 1 Pain Necr 12% 1d4 17% 1 Dazzling Flash Conj/Hex 18% N/A 24% 3 Frozen Ramparts Ice 6% 1d2 45% 3 Vampiric Draining Necr 1% 2d6 45% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Summon Ice Beast Ice/Summ 3% N/A 86% 4 Ice Form Ice/Tmut Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The adder barely misses you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (60% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. Unknown command. The adder completely misses you. The adder bites you. Your magical contamination has completely faded away. The adder bites you. As you read the scroll labelled RUCYNT QIZIXKA, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. The adder bites you. You can't drink. Unknown command. The adder bites you. There is a stone staircase leading up here. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The adder barely misses you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (60% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. x2 The searing ray misses the adder. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ######### #@S.....# #.#####.######## #.# #........# #.# ########.# #######.### #.# .(......†.# #.# ........#.# #<# ).......#.##########.# .............†.......### You could see an adder. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins (D:1) 2 kobolds 3 ball pythons (D:1) 3 bats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Mummy Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 322 | D:1 | Reached XP level 2. HP: 10/19 MP: 3/6 387 | D:2 | Learned a level 2 spell: Searing Ray 598 | D:2 | Found a radiant altar of Vehumet. 604 | D:2 | Became a worshipper of Vehumet 649 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms D:2: layout_basic, basic_ecumenical_altar, serial_shops, nicolae_diamond_shop, basic_altar, uniq_robin Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.5 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.6 Action || total -------------------------++------- Cast: Magic Dart || 22 Searing Ray || 5 Use: Scroll || 2 Armor: Robe || 6 Dodge: Dodged || 22