Dungeon Crawl Stone Soup version 0.28-a0-683-ga8797d1ae1 (webtiles) character file. Game seed: 17635691969682001904 47 freelancePsychic the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Oct 18, 2021. Slain by Terence (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1453 turns). freelancePsychic the Conjurer (Deep Elf Conjurer) Turns: 1453, Time: 00:01:35 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 1/10 EV: 12 Int: 23 God: Gold: 38 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations + Level 2.2 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Blink Tloc N/A N/A 16% 2 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Lesser Beckoning Tloc 4% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Silence Hex/Air 4% N/A 88% 5 Agony Necr 4% N/A 96% 5 Manifold Assault Tloc 4% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence shouts! The searing ray hits the quokka. The quokka is severely wounded. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits the quokka. You kill the quokka! The searing ray hits Terence. Terence is moderately wounded. The searing ray hits the hobgoblin. The hobgoblin is almost dead. Your Spellcasting skill increases to level 4! The searing ray misses Terence. Terence drinks a potion. Terence seems to grow stronger. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, strong, 82% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. Terence closely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 mace. You die... ##.###########.#### ............>.....# #........#....##.### #........#....#....##### ###.#..#.#..........##.### #.#..#.#.........###.... #.#..#.#.........#...### #.#..#.#......#.##.#.# ######...(.@@......#.##†#.# ..........#.########..†)..# ######.##.### ####.#.# ... #.# #...### ##.. ... #.### #.. .... #.####### #.g...... #........ #........# ######### #.. You could see Terence (strong). Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins 8 hobgoblins 3 kobolds (D:1) 3 quokkas 5 ball pythons 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freelancePsychic the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached skill level 1 in Hexes 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 311 | D:1 | Learned a level 2 spell: Searing Ray 1077 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1438 | D:2 | Noticed Terence 1453 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_basic, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.2 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total -------------------------++------- Cast: Magic Dart || 19 Searing Ray || 21 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1452 | 1431 | 21 | 65 | 1205 | 2 | 726.0 | Dungeon | 1452 | 1431 | 21 | 65 | 1205 | 2 | 726.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1222 daAuts D:2: 230 daAuts